Merge commit 'origin/gallium-0.1' into gallium-0.2

This commit is contained in:
Alan Hourihane
2008-12-09 16:17:45 +00:00
3 changed files with 70 additions and 1 deletions

View File

@@ -222,6 +222,8 @@ def generate(env):
'_WINDOWS',
'_UNICODE',
'UNICODE',
('_WIN32_WINNT', '0x0501'), # minimum required OS version
('WINVER', '0x0501'),
# http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx,
'WIN32_LEAN_AND_MEAN',
'VC_EXTRALEAN',

View File

@@ -376,7 +376,7 @@ void _debug_assert_fail(const char *expr,
const char *function)
{
_debug_printf("%s:%u:%s: Assertion `%s' failed.\n", file, line, function, expr);
#if defined(PIPE_OS_WINDOWS)
#if defined(PIPE_OS_WINDOWS) && !defined(PIPE_SUBSYSTEM_WINDOWS_USER)
if (debug_get_bool_option("GALLIUM_ABORT_ON_ASSERT", FALSE))
#else
if (debug_get_bool_option("GALLIUM_ABORT_ON_ASSERT", TRUE))

View File

@@ -240,6 +240,9 @@ class Winsys(Object):
class Screen(Object):
def destroy(self):
pass
def get_name(self):
pass
@@ -292,6 +295,8 @@ class Context(Object):
Object.__init__(self, interpreter, real)
self.cbufs = []
self.zsbuf = None
self.vbufs = []
self.velems = []
def destroy(self):
pass
@@ -409,6 +414,7 @@ class Context(Object):
self.real.set_sampler_texture(i, textures[i])
def set_vertex_buffers(self, n, vbufs):
self.vbufs = vbufs[0:n]
for i in range(n):
vbuf = vbufs[i]
self.real.set_vertex_buffer(
@@ -420,6 +426,7 @@ class Context(Object):
)
def set_vertex_elements(self, n, elements):
self.velems = elements[0:n]
for i in range(n):
self.real.set_vertex_element(i, elements[i])
self.real.set_vertex_elements(n)
@@ -428,13 +435,73 @@ class Context(Object):
# FIXME
pass
def dump_vertices(self, start, count):
for index in range(start, start + count):
if index >= start + 16:
sys.stdout.write('\t...\n')
break
sys.stdout.write('\t{\n')
for velem in self.velems:
vbuf = self.vbufs[velem.vertex_buffer_index]
offset = vbuf.buffer_offset + velem.src_offset + vbuf.pitch*index
format = {
gallium.PIPE_FORMAT_R32_FLOAT: 'f',
gallium.PIPE_FORMAT_R32G32_FLOAT: '2f',
gallium.PIPE_FORMAT_R32G32B32_FLOAT: '3f',
gallium.PIPE_FORMAT_R32G32B32A32_FLOAT: '4f',
gallium.PIPE_FORMAT_B8G8R8A8_UNORM: '4B',
}[velem.src_format]
data = vbuf.buffer.read()
values = struct.unpack_from(format, data, offset)
sys.stdout.write('\t\t{' + ', '.join(map(str, values)) + '},\n')
assert len(values) == velem.nr_components
sys.stdout.write('\t},\n')
def dump_indices(self, ibuf, isize, start, count):
format = {
1: 'B',
2: 'H',
4: 'I',
}[isize]
assert struct.calcsize(format) == isize
data = ibuf.read()
maxindex, minindex = 0, 0xffffffff
sys.stdout.write('\t{\n')
for i in range(start, start + count):
if i >= start + 16:
sys.stdout.write('\t...\n')
break
offset = i*isize
index, = struct.unpack_from(format, data, offset)
sys.stdout.write('\t\t%u,\n' % index)
minindex = min(minindex, index)
maxindex = max(maxindex, index)
sys.stdout.write('\t},\n')
return minindex, maxindex
def draw_arrays(self, mode, start, count):
self.dump_vertices(start, count)
self.real.draw_arrays(mode, start, count)
def draw_elements(self, indexBuffer, indexSize, mode, start, count):
minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count)
self.dump_vertices(minindex, maxindex - minindex)
self.real.draw_elements(indexBuffer, indexSize, mode, start, count)
def draw_range_elements(self, indexBuffer, indexSize, minIndex, maxIndex, mode, start, count):
minindex, maxindex = self.dump_indices(indexBuffer, indexSize, start, count)
minindex = min(minindex, minIndex)
maxindex = min(maxindex, maxIndex)
self.dump_vertices(minindex, maxindex - minindex)
self.real.draw_range_elements(indexBuffer, indexSize, minIndex, maxIndex, mode, start, count)
def flush(self, flags):