documentation updates
Glide3 driver: POINTCAST palette fixes
This commit is contained in:
12
Makefile.DJ
12
Makefile.DJ
@@ -20,7 +20,7 @@
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# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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# DOS/DJGPP makefile v1.4 for Mesa
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# DOS/DJGPP makefile v1.5 for Mesa
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#
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# Copyright (C) 2002 - Borca Daniel
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# Email : dborca@users.sourceforge.net
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@@ -43,15 +43,7 @@
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# As a consequence, you'll need the DJGPP Glide3
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# library to build any application.
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# default = no
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# HAVE_X86=1 optimize for i386.
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# default = no
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# HAVE_MMX=1 allow MMX specializations, provided your assembler
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# supports MMX instruction set. However, the true CPU
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# capabilities are checked at run-time to avoid crashes.
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# default = no
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# HAVE_SSE=1 (see HAVE_MMX)
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# default = no
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# HAVE_3DNOW=1 (see HAVE_MMX)
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# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow).
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# default = no
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#
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# Targets:
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12
Makefile.mgw
12
Makefile.mgw
@@ -20,7 +20,7 @@
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# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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# MinGW makefile v1.0 for Mesa
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# MinGW makefile v1.1 for Mesa
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#
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# Copyright (C) 2002 - Borca Daniel
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# Email : dborca@users.sourceforge.net
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@@ -40,15 +40,7 @@
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# As a consequence, you'll need the Win32 Glide3
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# library to build any application.
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# default = no
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# HAVE_X86=1 optimize for i386.
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# default = no
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# HAVE_MMX=1 allow MMX specializations, provided your assembler
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# supports MMX instruction set. However, the true CPU
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# capabilities are checked at run-time to avoid crashes.
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# default = no
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# HAVE_SSE=1 (see HAVE_MMX)
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# default = no
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# HAVE_3DNOW=1 (see HAVE_MMX)
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# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow).
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# default = no
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#
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# Targets:
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@@ -74,7 +74,7 @@ Environment variables:
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----------------------
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The following environment variables affect MesaFX. Those that affect Glide
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only, are beyond the scope of this file. Entries that don't have a "Value"
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only, are beyond the scope of this section. Entries that don't have a "Value"
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field, can have any value whatsoever
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ex: set MESA_FX_IGNORE_CMBEXT=y
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@@ -89,7 +89,7 @@ default values. Use them only when you experience crashes or strange behavior.
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FX_GLIDE_NUM_TMU
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OS: all
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HW: 2 TMU cards (Voodoo2, Avenger, Napalm)
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HW: dual-TMU cards (some Voodoo1, Voodoo2, Avenger, Napalm)
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Desc: force single-TMU
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Note: (*)
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Value: "1"
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@@ -137,6 +137,11 @@ MESA_FX_INFO
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HW: all
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Desc: verbose to stderr
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Value: any; special value "r" to redirect stderr to MESA.LOG
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MESA_FX_POINTCAST
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OS: all
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HW: dual-TMU cards (some Voodoo1, Voodoo2, Avenger, Napalm)
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Desc: try to use pointcast palette
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Note: may give adverse effects on UMA cards (Avenger, Napalm)
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MESA_FX_IGNORE_PALEXT
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OS: all
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HW: all
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@@ -153,8 +158,9 @@ MESA_FX_IGNORE_CMBEXT
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OS: all
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HW: Napalm
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Desc: disable Napalm combiners (color/alpha/texture)
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Note: this means advanced (multi)texturing modes won't
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work, but disabling this turns on REAL trilinear
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Note: this option allows dual-TMU cards perform single-pass
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trilinear, but some advanced (multi)texturing modes
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won't work (GL_EXT_texture_env_combine)
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MESA_FX_IGNORE_MIREXT
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OS: all
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HW: all
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@@ -1,53 +1,81 @@
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August 30, 1998 -- Paul Garceau
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Updated January 13, 2000 -- Paul Garceau (pgarceau@teleport.com)
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DISCLAIMER: I make this port of the Mesa 3-D Graphics Library as a service
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to the general public. I can, in no way support or make any guarantee that the
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build will work for your system.
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The associated packages and batch files I have included as part of the GCC-2.95.2/Mingw32 extension are provided "As-is" with out any guarantee of support or functionality from this author.
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Feel free to modify or change things as you see fit, just remember that
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I can't support any modifications you might want to make to the files which I
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have included OR the lgpl protected Mesa 3-D Graphics Library.
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I recommend using GCC-2.95.2/Mingw32 which is available at Mumit Khans' ftp site:
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(ftp://ftp.xraylith.wisc.edu/pub/khan/gnu-win32/mingw32/)
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This build has been tested under WinNT4/SP6. Win9x and WinNT5 remain untested by me. I have not tested any of the demos included with Mesa3d.
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I recommend using the GCC-2.95.2/Mingw32.
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ftp://ftp.xraylith.wisc.edu/pub/khan/gnu-win32/mingw32/gcc-2.95.2
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Much thanks to the combined efforts of Mumit Khan, Jan-Jaap Vanderhagen
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and Colin Peters for making it possible for the Mingw32 toolchain to exist. Also, thanks go out to Stephane Rehel for the work that was completed on the Cygwin build.
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Installing GCC-2.95.2/Mingw32 Build:
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a) Open the file archive (either tar.gz or .zip extensions)
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b) Decide the directory you want to move the archived files to.
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d) Extract the files from the archive.
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e) Edit the mingw32.bat file to accomodate your choice of directory structure.
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%mesaroot%: This is your root directory (Mesa-3.3)
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%mesasrc%: This is the Mesa-3.3 src directory (Mesa-3.3\src)
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%mesalib%: This is where the build will put libGL.a and libGLU.a
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Running the Build:
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Open your Command Prompt or MS-DOS prompt.
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Go to your Mesa-3.3 'root' directory
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At the command line type: mingw32
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That's all there is to it.
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Enjoy!
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Peace,
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Mesa 6.1 for MinGW32
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~~~~~~~~~~~~~~~~~~~~
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Quick & dirty start:
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--------------------
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mingw32-make -f Makefile.mgw [OPTIONS...]
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Look into the corresponding makefiles for further information.
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Check README.3DFX to find out how to compile Mesa Glide3 driver
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with MinGW32!
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Contact:
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--------
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Daniel Borca <dborca@users.sourceforge.net>
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WARNING! The info below this line is outdated (yet some of it useful). WARNING!
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*******************************************************************************
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August 30, 1998 -- Paul Garceau
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Updated January 13, 2000 -- Paul Garceau (pgarceau@teleport.com)
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DISCLAIMER: I make this port of the Mesa 3-D Graphics Library as a service
|
||||
to the general public. I can, in no way support or make any guarantee that the
|
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build will work for your system.
|
||||
|
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The associated packages and batch files I have included as part of the GCC-2.95.2/Mingw32 extension are provided "As-is" with out any guarantee of support or functionality from this author.
|
||||
|
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Feel free to modify or change things as you see fit, just remember that
|
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I can't support any modifications you might want to make to the files which I
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have included OR the lgpl protected Mesa 3-D Graphics Library.
|
||||
|
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I recommend using GCC-2.95.2/Mingw32 which is available at Mumit Khans' ftp site:
|
||||
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(ftp://ftp.xraylith.wisc.edu/pub/khan/gnu-win32/mingw32/)
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This build has been tested under WinNT4/SP6. Win9x and WinNT5 remain untested by me. I have not tested any of the demos included with Mesa3d.
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|
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I recommend using the GCC-2.95.2/Mingw32.
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ftp://ftp.xraylith.wisc.edu/pub/khan/gnu-win32/mingw32/gcc-2.95.2
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Much thanks to the combined efforts of Mumit Khan, Jan-Jaap Vanderhagen
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and Colin Peters for making it possible for the Mingw32 toolchain to exist. Also, thanks go out to Stephane Rehel for the work that was completed on the Cygwin build.
|
||||
|
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Installing GCC-2.95.2/Mingw32 Build:
|
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a) Open the file archive (either tar.gz or .zip extensions)
|
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b) Decide the directory you want to move the archived files to.
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d) Extract the files from the archive.
|
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e) Edit the mingw32.bat file to accomodate your choice of directory structure.
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%mesaroot%: This is your root directory (Mesa-3.3)
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%mesasrc%: This is the Mesa-3.3 src directory (Mesa-3.3\src)
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%mesalib%: This is where the build will put libGL.a and libGLU.a
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||||
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Running the Build:
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Open your Command Prompt or MS-DOS prompt.
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Go to your Mesa-3.3 'root' directory
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At the command line type: mingw32
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That's all there is to it.
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Enjoy!
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Peace,
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Paul G. (pgarceau@teleport.com)
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@@ -2240,8 +2240,12 @@ void FX_CALL fake_grTexNCCTableExt (GrChipID_t tmu,
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/****************************************************************************\
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* interface *
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\****************************************************************************/
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void tdfx_hook_glide (struct tdfx_glide *Glide)
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void tdfx_hook_glide (struct tdfx_glide *Glide, int pointcast)
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{
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/* GET_EXT_ADDR: get function pointer
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* GET_EXT_FAKE: get function pointer if possible, else use a fake function
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* GET_EXT_NULL: get function pointer if possible, else leave NULL pointer
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*/
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#if FX_TRAP_GLIDE
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#define GET_EXT_ADDR(name) *(GrProc *)&real_##name = grGetProcAddress(#name), Glide->name = trap_##name
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#define GET_EXT_FAKE(name) GET_EXT_ADDR(name); if (real_##name == NULL) real_##name = fake_##name
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@@ -2263,9 +2267,15 @@ void tdfx_hook_glide (struct tdfx_glide *Glide)
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GET_EXT_ADDR(grTexChromaModeExt);
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GET_EXT_ADDR(grTexChromaRangeExt);
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/* pointcast */
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GET_EXT_FAKE(grTexDownloadTableExt);
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GET_EXT_FAKE(grTexDownloadTablePartialExt);
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GET_EXT_FAKE(grTexNCCTableExt);
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if (pointcast) {
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GET_EXT_FAKE(grTexDownloadTableExt);
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GET_EXT_FAKE(grTexDownloadTablePartialExt);
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GET_EXT_FAKE(grTexNCCTableExt);
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} else {
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Glide->grTexDownloadTableExt = fake_grTexDownloadTableExt;
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Glide->grTexDownloadTablePartialExt = fake_grTexDownloadTablePartialExt;
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Glide->grTexNCCTableExt = fake_grTexNCCTableExt;
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}
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/* tbext */
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GET_EXT_ADDR(grTextureBufferExt);
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GET_EXT_ADDR(grTextureAuxBufferExt);
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@@ -377,6 +377,6 @@ struct tdfx_glide {
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void (FX_CALL *txPalToNcc) (GuNccTable *ncc_table, const FxU32 *pal);
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};
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void tdfx_hook_glide (struct tdfx_glide *Glide);
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void tdfx_hook_glide (struct tdfx_glide *Glide, int pointcast);
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#endif
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@@ -240,7 +240,7 @@ FX_grSstQueryHardware(GrHwConfiguration * config)
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}
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tdfx_hook_glide(&config->Glide);
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tdfx_hook_glide(&config->Glide, getenv("MESA_FX_POINTCAST") != NULL);
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END_BOARD_LOCK();
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return 1;
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