ci: Add a disabled-by-default job for GLES3 testing on db410c.

Now that we have 7 (soon 8) boards available, there's capacity to be
testing GLES 3.0.  However, due to (it looks like) buffer overflows in the
driver, we end up with flaky test results: 1/60 jobs spuriously failed,
and another 6/60 jobs reported flakes.  At 6 jobs per pipeline, that's way
too high of a failure rate to enable for non-freedreno developers.  Leave
the job present but disabled so that we can do manual test runs for
regressions.

Reviewed-by: Daniel Stone <daniels@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3661>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3661>
This commit is contained in:
Eric Anholt
2020-02-13 14:22:38 -08:00
parent 5865944635
commit ede93a3278
3 changed files with 2848 additions and 0 deletions

File diff suppressed because it is too large Load Diff

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@@ -8,3 +8,16 @@ dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*
# Flaky results
dEQP-GLES3.functional.occlusion_query.stencil_write
dEQP-GLES3.functional.rasterization.fbo.rbo_.*
dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.triangles
dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.points
dEQP-GLES3.functional.rasterization.flatshading.lines_wide
dEQP-GLES3.functional.rasterization.flatshading.triangles
dEQP-GLES3.functional.shaders.linkage.varying.interpolation.centroid
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.*
dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.*
dEQP-GLES3.functional.texture.units.4_units.only_3d.*
dEQP-GLES3.functional.vertex_arrays.single_attribute.*

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@@ -150,3 +150,9 @@ freedreno-a307-gles2:
BOOT_METHOD: fastboot
tags:
- lava-mesa-db410c
.freedreno-a307-gles3:
parallel: 6
extends: freedreno-a307-gles2
variables:
DEQP_VERSION: gles3