st/mesa: use correct TGSI texture target in drawpix fragment shader

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
This commit is contained in:
Brian Paul
2016-03-18 12:20:10 -06:00
parent 83b5b3d66e
commit eda81fa357
3 changed files with 11 additions and 4 deletions

View File

@@ -924,7 +924,7 @@ st_create_fp_variant(struct st_context *st,
bias_const, key->pixelMaps,
variant->drawpix_sampler,
variant->pixelmap_sampler,
texcoord_const);
texcoord_const, st->internal_target);
if (tokens) {
if (tgsi.tokens != stfp->tgsi.tokens)