st/mesa: use correct TGSI texture target in drawpix fragment shader
Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Charmaine Lee <charmainel@vmware.com>
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@@ -46,6 +46,6 @@ st_get_drawpix_shader(const struct tgsi_token *tokens, bool use_texcoord,
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bool scale_and_bias, unsigned scale_const,
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unsigned bias_const, bool pixel_maps,
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unsigned drawpix_sampler, unsigned pixelmap_sampler,
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unsigned texcoord_const);
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unsigned texcoord_const, unsigned tex_target);
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#endif /* ST_CB_DRAWPIXELS_H */
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