broadcom/compiler: support pipelining of image load/store instructions
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8825>
This commit is contained in:

committed by
Marge Bot

parent
0bdc6dca6c
commit
ecd654bf00
@@ -30,17 +30,25 @@
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#define __gen_emit_reloc(cl, reloc)
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#include "cle/v3d_packet_v41_pack.h"
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static void
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vir_TMU_WRITE(struct v3d_compile *c, enum v3d_qpu_waddr waddr, struct qreg val,
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int *tmu_writes)
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static inline void
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vir_TMU_WRITE(struct v3d_compile *c, enum v3d_qpu_waddr waddr, struct qreg val)
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{
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/* XXX perf: We should figure out how to merge ALU operations
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* producing the val with this MOV, when possible.
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*/
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vir_MOV_dest(c, vir_reg(QFILE_MAGIC, waddr), val);
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}
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static inline void
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vir_TMU_WRITE_or_count(struct v3d_compile *c,
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enum v3d_qpu_waddr waddr,
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struct qreg val,
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uint32_t *tmu_writes)
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{
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if (tmu_writes)
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(*tmu_writes)++;
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else
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vir_TMU_WRITE(c, waddr, val);
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}
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static void
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@@ -98,67 +106,53 @@ handle_tex_src(struct v3d_compile *c,
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if (non_array_components > 1) {
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struct qreg src =
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ntq_get_src(c, instr->src[src_idx].src, 1);
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if (tmu_writes)
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(*tmu_writes)++;
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else
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUT, src, NULL);
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vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUT, src,
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tmu_writes);
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}
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if (non_array_components > 2) {
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struct qreg src =
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ntq_get_src(c, instr->src[src_idx].src, 2);
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if (tmu_writes)
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(*tmu_writes)++;
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else
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUR, src, NULL);
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vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUR, src,
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tmu_writes);
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}
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if (instr->is_array) {
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struct qreg src =
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ntq_get_src(c, instr->src[src_idx].src,
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instr->coord_components - 1);
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if (tmu_writes)
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(*tmu_writes)++;
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else
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUI, src, NULL);
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vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUI, src,
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tmu_writes);
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}
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break;
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case nir_tex_src_bias: {
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struct qreg src = ntq_get_src(c, instr->src[src_idx].src, 0);
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if (tmu_writes)
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(*tmu_writes)++;
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else
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUB, src, NULL);
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vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUB, src, tmu_writes);
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break;
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}
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case nir_tex_src_lod: {
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struct qreg src = ntq_get_src(c, instr->src[src_idx].src, 0);
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if (tmu_writes) {
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(*tmu_writes)++;
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} else {
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUB, src, NULL);
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/* With texel fetch automatic LOD is already disabled,
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* and disable_autolod must not be enabled. For
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* non-cubes we can use the register TMUSLOD, that
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* implicitly sets disable_autolod.
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*/
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if (instr->op != nir_texop_txf &&
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instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
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p2_unpacked->disable_autolod = true;
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}
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vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUB, src, tmu_writes);
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if (!tmu_writes) {
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/* With texel fetch automatic LOD is already disabled,
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* and disable_autolod must not be enabled. For
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* non-cubes we can use the register TMUSLOD, that
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* implicitly sets disable_autolod.
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*/
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assert(p2_unpacked);
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if (instr->op != nir_texop_txf &&
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instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
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p2_unpacked->disable_autolod = true;
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}
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}
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break;
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}
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case nir_tex_src_comparator: {
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struct qreg src = ntq_get_src(c, instr->src[src_idx].src, 0);
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if (tmu_writes)
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(*tmu_writes)++;
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else
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUDREF, src , NULL);
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vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUDREF, src, tmu_writes);
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break;
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}
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@@ -189,7 +183,7 @@ handle_tex_src(struct v3d_compile *c,
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offset = vir_OR(c, x,
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vir_SHL(c, y, vir_uniform_ui(c, 4)));
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUOFF, offset, NULL);
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUOFF, offset);
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} else {
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(*tmu_writes)++;
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}
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@@ -220,7 +214,7 @@ vir_tex_handle_srcs(struct v3d_compile *c,
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}
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static unsigned
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get_required_tmu_writes(struct v3d_compile *c, nir_tex_instr *instr)
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get_required_tex_tmu_writes(struct v3d_compile *c, nir_tex_instr *instr)
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{
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unsigned tmu_writes = 0;
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vir_tex_handle_srcs(c, instr, NULL, NULL, &tmu_writes);
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@@ -255,7 +249,7 @@ v3d40_vir_emit_tex(struct v3d_compile *c, nir_tex_instr *instr)
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.disable_autolod = instr->op == nir_texop_tg4
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};
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const unsigned tmu_writes = get_required_tmu_writes(c, instr);
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const unsigned tmu_writes = get_required_tex_tmu_writes(c, instr);
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/* The input FIFO has 16 slots across all threads so if we require
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* more than that we need to lower thread count.
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@@ -376,13 +370,13 @@ v3d40_vir_emit_tex(struct v3d_compile *c, nir_tex_instr *instr)
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/* Emit retiring TMU write */
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if (instr->op == nir_texop_txf) {
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assert(instr->sampler_dim != GLSL_SAMPLER_DIM_CUBE);
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUSF, s, NULL);
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUSF, s);
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} else if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUSCM, s, NULL);
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUSCM, s);
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} else if (instr->op == nir_texop_txl) {
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUSLOD, s, NULL);
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUSLOD, s);
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} else {
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUS, s, NULL);
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUS, s);
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}
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ntq_add_pending_tmu_flush(c, &instr->dest,
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@@ -422,16 +416,112 @@ v3d40_image_load_store_tmu_op(nir_intrinsic_instr *instr)
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};
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}
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/**
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* If 'tmu_writes' is not NULL, then it just counts required register writes,
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* otherwise, it emits the actual register writes.
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*
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* It is important to notice that emitting register writes for the current
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* TMU operation may trigger a TMU flush, since it is possible that any
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* of the inputs required for the register writes is the result of a pending
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* TMU operation. If that happens we need to make sure that it doesn't happen
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* in the middle of the TMU register writes for the current TMU operation,
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* which is why we always call ntq_get_src() even if we are only interested in
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* register write counts.
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*/
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static void
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vir_image_emit_register_writes(struct v3d_compile *c,
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nir_intrinsic_instr *instr,
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bool atomic_add_replaced,
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uint32_t *tmu_writes)
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{
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if (tmu_writes)
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*tmu_writes = 0;
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bool is_1d = false;
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switch (nir_intrinsic_image_dim(instr)) {
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case GLSL_SAMPLER_DIM_1D:
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is_1d = true;
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break;
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case GLSL_SAMPLER_DIM_BUF:
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break;
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case GLSL_SAMPLER_DIM_2D:
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case GLSL_SAMPLER_DIM_RECT:
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case GLSL_SAMPLER_DIM_CUBE: {
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struct qreg src = ntq_get_src(c, instr->src[1], 1);
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vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUT, src, tmu_writes);
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break;
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}
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case GLSL_SAMPLER_DIM_3D: {
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struct qreg src_1_1 = ntq_get_src(c, instr->src[1], 1);
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struct qreg src_1_2 = ntq_get_src(c, instr->src[1], 2);
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vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUT, src_1_1, tmu_writes);
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vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUR, src_1_2, tmu_writes);
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break;
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}
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default:
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unreachable("bad image sampler dim");
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}
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/* In order to fetch on a cube map, we need to interpret it as
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* 2D arrays, where the third coord would be the face index.
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*/
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if (nir_intrinsic_image_dim(instr) == GLSL_SAMPLER_DIM_CUBE ||
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nir_intrinsic_image_array(instr)) {
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struct qreg src = ntq_get_src(c, instr->src[1], is_1d ? 1 : 2);
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vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUI, src, tmu_writes);
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}
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/* Emit the data writes for atomics or image store. */
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if (instr->intrinsic != nir_intrinsic_image_load &&
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!atomic_add_replaced) {
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for (int i = 0; i < nir_intrinsic_src_components(instr, 3); i++) {
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struct qreg src_3_i = ntq_get_src(c, instr->src[3], i);
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vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUD, src_3_i,
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tmu_writes);
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}
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/* Second atomic argument */
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if (instr->intrinsic == nir_intrinsic_image_atomic_comp_swap) {
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struct qreg src_4_0 = ntq_get_src(c, instr->src[4], 0);
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vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUD, src_4_0,
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tmu_writes);
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}
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}
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struct qreg src_1_0 = ntq_get_src(c, instr->src[1], 0);
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if (!tmu_writes && vir_in_nonuniform_control_flow(c) &&
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instr->intrinsic != nir_intrinsic_image_load) {
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vir_set_pf(vir_MOV_dest(c, vir_nop_reg(), c->execute),
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V3D_QPU_PF_PUSHZ);
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}
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vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUSF, src_1_0, tmu_writes);
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if (!tmu_writes && vir_in_nonuniform_control_flow(c) &&
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instr->intrinsic != nir_intrinsic_image_load) {
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struct qinst *last_inst =
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(struct qinst *)c->cur_block->instructions.prev;
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vir_set_cond(last_inst, V3D_QPU_COND_IFA);
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}
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}
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static unsigned
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get_required_image_tmu_writes(struct v3d_compile *c,
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nir_intrinsic_instr *instr,
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bool atomic_add_replaced)
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{
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unsigned tmu_writes;
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vir_image_emit_register_writes(c, instr, atomic_add_replaced,
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&tmu_writes);
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return tmu_writes;
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}
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void
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v3d40_vir_emit_image_load_store(struct v3d_compile *c,
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nir_intrinsic_instr *instr)
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{
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/* FIXME: allow image load/store pipelining */
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ntq_flush_tmu(c);
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unsigned format = nir_intrinsic_format(instr);
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unsigned unit = nir_src_as_uint(instr->src[0]);
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int tmu_writes = 0;
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struct V3D41_TMU_CONFIG_PARAMETER_0 p0_unpacked = {
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};
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@@ -488,93 +578,31 @@ v3d40_vir_emit_image_load_store(struct v3d_compile *c,
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if (instr->intrinsic != nir_intrinsic_image_load)
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c->tmu_dirty_rcl = true;
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vir_WRTMUC(c, QUNIFORM_IMAGE_TMU_CONFIG_P0, p0_packed);
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if (memcmp(&p1_unpacked, &p1_unpacked_default, sizeof(p1_unpacked)) != 0)
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vir_WRTMUC(c, QUNIFORM_CONSTANT, p1_packed);
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if (memcmp(&p2_unpacked, &p2_unpacked_default, sizeof(p2_unpacked)) != 0)
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vir_WRTMUC(c, QUNIFORM_CONSTANT, p2_packed);
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bool is_1d = false;
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switch (nir_intrinsic_image_dim(instr)) {
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case GLSL_SAMPLER_DIM_1D:
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is_1d = true;
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break;
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case GLSL_SAMPLER_DIM_BUF:
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break;
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case GLSL_SAMPLER_DIM_2D:
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case GLSL_SAMPLER_DIM_RECT:
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case GLSL_SAMPLER_DIM_CUBE:
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUT,
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ntq_get_src(c, instr->src[1], 1), &tmu_writes);
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break;
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case GLSL_SAMPLER_DIM_3D:
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUT,
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ntq_get_src(c, instr->src[1], 1), &tmu_writes);
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUR,
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ntq_get_src(c, instr->src[1], 2), &tmu_writes);
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break;
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default:
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unreachable("bad image sampler dim");
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}
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const uint32_t tmu_writes =
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get_required_image_tmu_writes(c, instr, atomic_add_replaced);
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/* In order to fetch on a cube map, we need to interpret it as
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* 2D arrays, where the third coord would be the face index.
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*/
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if (nir_intrinsic_image_dim(instr) == GLSL_SAMPLER_DIM_CUBE ||
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nir_intrinsic_image_array(instr)) {
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUI,
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ntq_get_src(c, instr->src[1],
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is_1d ? 1 : 2), &tmu_writes);
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}
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/* Emit the data writes for atomics or image store. */
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if (instr->intrinsic != nir_intrinsic_image_load &&
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!atomic_add_replaced) {
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/* Vector for stores, or first atomic argument */
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struct qreg src[4];
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for (int i = 0; i < nir_intrinsic_src_components(instr, 3); i++) {
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src[i] = ntq_get_src(c, instr->src[3], i);
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUD, src[i],
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&tmu_writes);
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}
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/* Second atomic argument */
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if (instr->intrinsic ==
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nir_intrinsic_image_atomic_comp_swap) {
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUD,
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ntq_get_src(c, instr->src[4], 0),
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&tmu_writes);
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}
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}
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if (vir_in_nonuniform_control_flow(c) &&
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instr->intrinsic != nir_intrinsic_image_load) {
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vir_set_pf(vir_MOV_dest(c, vir_nop_reg(), c->execute),
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V3D_QPU_PF_PUSHZ);
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}
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vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUSF, ntq_get_src(c, instr->src[1], 0),
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&tmu_writes);
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if (vir_in_nonuniform_control_flow(c) &&
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instr->intrinsic != nir_intrinsic_image_load) {
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struct qinst *last_inst= (struct qinst *)c->cur_block->instructions.prev;
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vir_set_cond(last_inst, V3D_QPU_COND_IFA);
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}
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vir_emit_thrsw(c);
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/* The input FIFO has 16 slots across all threads, so make sure we
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* don't overfill our allocation.
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/* The input FIFO has 16 slots across all threads so if we require
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* more than that we need to lower thread count.
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*/
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while (tmu_writes > 16 / c->threads)
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c->threads /= 2;
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for (int i = 0; i < 4; i++) {
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if (p0_unpacked.return_words_of_texture_data & (1 << i))
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ntq_store_dest(c, &instr->dest, i, vir_LDTMU(c));
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}
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/* If pipelining this TMU operation would overflow TMU fifos, we need
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* to flush any outstanding TMU operations.
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*/
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if (ntq_tmu_fifo_overflow(c, instr_return_channels, tmu_writes))
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ntq_flush_tmu(c);
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if (nir_intrinsic_dest_components(instr) == 0)
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vir_TMUWT(c);
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vir_WRTMUC(c, QUNIFORM_IMAGE_TMU_CONFIG_P0, p0_packed);
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if (memcmp(&p1_unpacked, &p1_unpacked_default, sizeof(p1_unpacked)))
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vir_WRTMUC(c, QUNIFORM_CONSTANT, p1_packed);
|
||||
if (memcmp(&p2_unpacked, &p2_unpacked_default, sizeof(p2_unpacked)))
|
||||
vir_WRTMUC(c, QUNIFORM_CONSTANT, p2_packed);
|
||||
|
||||
vir_image_emit_register_writes(c, instr, atomic_add_replaced, NULL);
|
||||
|
||||
ntq_add_pending_tmu_flush(c, &instr->dest,
|
||||
p0_unpacked.return_words_of_texture_data,
|
||||
tmu_writes);
|
||||
}
|
||||
|
Reference in New Issue
Block a user