gallium: remove input_map[] from pipe_shader_state

This commit is contained in:
Brian
2008-02-26 08:43:07 -07:00
parent 232a41e19f
commit ecd50ef58b
4 changed files with 5 additions and 3 deletions

View File

@@ -311,7 +311,7 @@ st_translate_fragment_program(struct st_context *st,
defaultInputMapping[attr] = slot;
fs.input_map[slot] = vslot++;
stfp->input_map[slot] = vslot++;
fs.num_inputs++;