zink: add debug markers for draws
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21962>
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Marge Bot

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commit
ec31535ce0
@@ -822,7 +822,7 @@ zink_draw(struct pipe_context *pctx,
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}
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bool marker = false;
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if (unlikely(zink_tracing && ctx->blitting)) {
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if (unlikely(zink_tracing)) {
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VkViewport viewport = {
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ctx->vp_state.viewport_states[0].translate[0] - ctx->vp_state.viewport_states[0].scale[0],
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ctx->vp_state.viewport_states[0].translate[1] - ctx->vp_state.viewport_states[0].scale[1],
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@@ -835,11 +835,18 @@ zink_draw(struct pipe_context *pctx,
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CLAMP(ctx->vp_state.viewport_states[0].translate[2] + ctx->vp_state.viewport_states[0].scale[2],
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0, 1)
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};
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bool is_zs = util_format_is_depth_or_stencil(ctx->sampler_views[MESA_SHADER_FRAGMENT][0]->format);
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marker = zink_cmd_debug_marker_begin(ctx, VK_NULL_HANDLE, "u_blitter(%s->%s, %dx%d)",
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util_format_short_name(ctx->sampler_views[MESA_SHADER_FRAGMENT][0]->format),
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util_format_short_name((is_zs ? ctx->fb_state.zsbuf : ctx->fb_state.cbufs[0])->format),
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lround(viewport.width), lround(viewport.height));
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if (ctx->blitting) {
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bool is_zs = util_format_is_depth_or_stencil(ctx->sampler_views[MESA_SHADER_FRAGMENT][0]->format);
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marker = zink_cmd_debug_marker_begin(ctx, VK_NULL_HANDLE, "u_blitter(%s->%s, %dx%d)",
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util_format_short_name(ctx->sampler_views[MESA_SHADER_FRAGMENT][0]->format),
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util_format_short_name((is_zs ? ctx->fb_state.zsbuf : ctx->fb_state.cbufs[0])->format),
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lround(viewport.width), lround(viewport.height));
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} else {
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marker = zink_cmd_debug_marker_begin(ctx, VK_NULL_HANDLE, "draw(%u cbufs|%s, %dx%d)",
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ctx->fb_state.nr_cbufs,
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ctx->fb_state.zsbuf ? "zsbuf" : "",
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lround(viewport.width), lround(viewport.height));
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}
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}
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bool needs_drawid = reads_drawid && zink_get_last_vertex_key(ctx)->push_drawid;
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@@ -899,7 +906,7 @@ zink_draw(struct pipe_context *pctx,
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}
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}
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if (unlikely(zink_tracing && ctx->blitting))
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if (unlikely(zink_tracing))
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zink_cmd_debug_marker_end(ctx, batch->state->cmdbuf, marker);
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if (have_streamout) {
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