radeonsi: set descriptor dirty mask on shader buffer unbind
Found randomly while skimming the code. This might have caused VM faults in robustness tests. Cc: 12.0 <mesa-stable@lists.freedesktop.org> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -968,6 +968,7 @@ static void si_set_shader_buffers(struct pipe_context *ctx, unsigned shader,
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pipe_resource_reference(&buffers->buffers[slot], NULL);
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memset(desc, 0, sizeof(uint32_t) * 4);
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buffers->desc.enabled_mask &= ~(1u << slot);
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buffers->desc.dirty_mask |= 1u << slot;
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continue;
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}
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