radeonsi: set descriptor dirty mask on shader buffer unbind

Found randomly while skimming the code. This might have caused VM faults in
robustness tests.

Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Nicolai Hähnle
2016-06-03 15:17:25 +02:00
parent 0f916d4ca7
commit ec2b52e2d9

View File

@@ -968,6 +968,7 @@ static void si_set_shader_buffers(struct pipe_context *ctx, unsigned shader,
pipe_resource_reference(&buffers->buffers[slot], NULL);
memset(desc, 0, sizeof(uint32_t) * 4);
buffers->desc.enabled_mask &= ~(1u << slot);
buffers->desc.dirty_mask |= 1u << slot;
continue;
}