mesa: fix default switch case in append_token(), see bug 18734

This commit is contained in:
Brian Paul
2008-11-28 13:50:41 -07:00
parent c303e7299b
commit ec17001cd4

View File

@@ -605,7 +605,7 @@ append(char *dst, const char *src)
/** /**
* Convert token 'k' to a string, append it only 'dst' string. * Convert token 'k' to a string, append it onto 'dst' string.
*/ */
static void static void
append_token(char *dst, gl_state_index k) append_token(char *dst, gl_state_index k)
@@ -780,7 +780,8 @@ append_token(char *dst, gl_state_index k)
append(dst, "ShadowAmbient"); append(dst, "ShadowAmbient");
break; break;
default: default:
; /* probably STATE_INTERNAL_DRIVER+i (driver private state) */
append(dst, "driverState");
} }
} }