mesa: Fix packing/unpacking of MESA_FORMAT_R5G6B5_UNORM
Aparently, the packing/unpacking functions for these formats have differed from the format description in formats.h. Instead of fixing this, people simply left a comment saying it was broken. Let's actually fix it for real. v2 by Samuel Iglesias <siglesias@igalia.com>: - Fix comment in formats.h Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com> Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com> Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
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committed by
Iago Toral Quiroga

parent
7d1b08ac44
commit
ec0bfba496
@@ -458,17 +458,11 @@ pack_row_float_B5G6R5_UNORM(GLuint n, const GLfloat src[][4], void *dst)
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}
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/*
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* MESA_FORMAT_R5G6B5_UNORM
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* Warning: these functions do not match the current Mesa definition
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* of MESA_FORMAT_R5G6B5_UNORM.
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*/
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static void
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pack_ubyte_R5G6B5_UNORM(const GLubyte src[4], void *dst)
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{
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GLushort *d = ((GLushort *) dst);
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*d = PACK_COLOR_565_REV(src[RCOMP], src[GCOMP], src[BCOMP]);
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*d = PACK_COLOR_565(src[BCOMP], src[GCOMP], src[RCOMP]);
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}
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static void
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@@ -479,7 +473,7 @@ pack_float_R5G6B5_UNORM(const GLfloat src[4], void *dst)
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UNCLAMPED_FLOAT_TO_UBYTE(r, src[RCOMP]);
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UNCLAMPED_FLOAT_TO_UBYTE(g, src[GCOMP]);
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UNCLAMPED_FLOAT_TO_UBYTE(b, src[BCOMP]);
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*d = PACK_COLOR_565_REV(r, g, b);
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*d = PACK_COLOR_565(b, g, r);
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}
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static void
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@@ -2764,16 +2764,13 @@ unpack_ubyte_B5G6R5_UNORM(const void *src, GLubyte dst[][4], GLuint n)
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static void
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unpack_ubyte_R5G6B5_UNORM(const void *src, GLubyte dst[][4], GLuint n)
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{
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/* Warning: this function does not match the current Mesa definition
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* of MESA_FORMAT_R5G6B5_UNORM.
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*/
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const GLushort *s = ((const GLushort *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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GLuint t = (s[i] >> 8) | (s[i] << 8); /* byte swap */
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dst[i][RCOMP] = EXPAND_5_8((t >> 11) & 0x1f);
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dst[i][RCOMP] = EXPAND_5_8( t & 0x1f);
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dst[i][GCOMP] = EXPAND_6_8((t >> 5 ) & 0x3f);
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dst[i][BCOMP] = EXPAND_5_8( t & 0x1f);
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dst[i][BCOMP] = EXPAND_5_8((t >> 11) & 0x1f);
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dst[i][ACOMP] = 0xff;
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}
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}
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@@ -1462,14 +1462,14 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
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return format == GL_RGB && type == GL_UNSIGNED_BYTE && littleEndian;
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case MESA_FORMAT_B5G6R5_UNORM:
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return format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 && !swapBytes;
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return ((format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) ||
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(format == GL_BGR && type == GL_UNSIGNED_SHORT_5_6_5_REV)) &&
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!swapBytes;
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case MESA_FORMAT_R5G6B5_UNORM:
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/* Some of the 16-bit MESA_FORMATs that would seem to correspond to
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* GL_UNSIGNED_SHORT_* are byte-swapped instead of channel-reversed,
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* according to formats.h, so they can't be matched.
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*/
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return GL_FALSE;
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return ((format == GL_BGR && type == GL_UNSIGNED_SHORT_5_6_5) ||
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(format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5_REV)) &&
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!swapBytes;
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case MESA_FORMAT_B4G4R4A4_UNORM:
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return format == GL_BGRA && type == GL_UNSIGNED_SHORT_4_4_4_4_REV &&
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@@ -139,9 +139,9 @@ typedef enum
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* ** when type applies to all components
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*
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* examples: msb <------ TEXEL BITS -----------> lsb
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* MESA_FORMAT_A8B8G8R8_UNORM, AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR
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* MESA_FORMAT_R5G6B5_UNORM RRRR RGGG GGGB BBBB
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* MESA_FORMAT_B4G4R4X4_UNORM BBBB GGGG RRRR XXXX
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* MESA_FORMAT_A8B8G8R8_UNORM, RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA
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* MESA_FORMAT_R5G6B5_UNORM BBBB BGGG GGGR RRRR
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* MESA_FORMAT_B4G4R4X4_UNORM XXXX RRRR GGGG BBBB
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* MESA_FORMAT_Z32_FLOAT_S8X24_UINT
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* MESA_FORMAT_R10G10B10A2_UINT
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* MESA_FORMAT_R9G9B9E5_FLOAT
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@@ -923,7 +923,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS)
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}
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else {
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for (col = 0; col < srcWidth; col++) {
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dstUS[col] = PACK_COLOR_565_REV( srcUB[0], srcUB[1], srcUB[2] );
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dstUS[col] = PACK_COLOR_565( srcUB[2], srcUB[1], srcUB[0] );
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srcUB += 3;
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}
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}
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@@ -417,10 +417,10 @@ FETCH(R5G6B5_UNORM)(const struct swrast_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel)
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{
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const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
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const GLushort s = (*src >> 8) | (*src << 8); /* byte swap */
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texel[RCOMP] = UBYTE_TO_FLOAT( ((s >> 8) & 0xf8) | ((s >> 13) & 0x7) );
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texel[GCOMP] = UBYTE_TO_FLOAT( ((s >> 3) & 0xfc) | ((s >> 9) & 0x3) );
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texel[BCOMP] = UBYTE_TO_FLOAT( ((s << 3) & 0xf8) | ((s >> 2) & 0x7) );
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const GLushort s = *src;
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texel[RCOMP] = ((s ) & 0x1f) * (1.0F / 31.0F);
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texel[GCOMP] = ((s >> 5 ) & 0x3f) * (1.0F / 63.0F);
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texel[BCOMP] = ((s >> 11) & 0x1f) * (1.0F / 31.0F);
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texel[ACOMP] = 1.0F;
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}
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