st/wgl: use _debug_printf() instead of fprintf()

This should print output both for debug and release builds.
Suggested by Jose.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
This commit is contained in:
Brian Paul
2014-05-28 10:01:30 -06:00
committed by José Fonseca
parent 4b05e3cb0f
commit ebf229a436

View File

@@ -23,7 +23,6 @@
*/
#include <stdio.h>
#include <assert.h>
#include <windows.h>
#define WGL_WGLEXT_PROTOTYPES
@@ -143,8 +142,7 @@ wglCreateContextAttribsARB(HDC hDC, HGLRC hShareContext, const int *attribList)
/* Open the OPENGL32.DLL library */
opengl_lib = LoadLibraryA("OPENGL32.DLL");
if (!opengl_lib) {
fprintf(stderr, "wgl: LoadLibrary(OPENGL32.DLL) failed\n");
fflush(stderr);
_debug_printf("wgl: LoadLibrary(OPENGL32.DLL) failed\n");
return 0;
}
@@ -152,8 +150,7 @@ wglCreateContextAttribsARB(HDC hDC, HGLRC hShareContext, const int *attribList)
wglCreateContext_func = (wglCreateContext_t)
GetProcAddress(opengl_lib, "wglCreateContext");
if (!wglCreateContext_func) {
fprintf(stderr, "wgl: failed to get wglCreateContext()\n");
fflush(stderr);
_debug_printf("wgl: failed to get wglCreateContext()\n");
return 0;
}
@@ -161,8 +158,7 @@ wglCreateContextAttribsARB(HDC hDC, HGLRC hShareContext, const int *attribList)
wglDeleteContext_func = (wglDeleteContext_t)
GetProcAddress(opengl_lib, "wglDeleteContext");
if (!wglDeleteContext_func) {
fprintf(stderr, "wgl: failed to get wglDeleteContext()\n");
fflush(stderr);
_debug_printf("wgl: failed to get wglDeleteContext()\n");
return 0;
}
}