gallium: make max_anisotropy a unsigned bitfield member
saves us a dword in sampler state, hw can't do non-integer aniso degree anyway. To allow aniso 1x (which seems of dubious value but some hardware (radeons) have such a mode, and even d3d allows specifiying it) redefine anisotropic filtering as disabled only if max_anistropy is 0.
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@@ -45,4 +45,6 @@ border_color
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RGBA color used for out-of-bounds coordinates.
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max_anisotropy
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Maximum filtering to apply anisotropically to textures. Setting this to
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1.0 effectively disables anisotropic filtering.
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0 disables anisotropic filtering. Any other setting enables anisotropic
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filtering, however it's not unexpected some drivers only will change their
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filtering with a setting of 2 and higher.
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