v3d: Move "does this instruction have flags" from sched to generic helpers.
I wanted to reuse it for DCE of flags updates.
This commit is contained in:
@@ -246,30 +246,6 @@ process_waddr_deps(struct schedule_state *state, struct schedule_node *n,
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}
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}
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static void
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process_cond_deps(struct schedule_state *state, struct schedule_node *n,
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enum v3d_qpu_cond cond)
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{
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if (cond != V3D_QPU_COND_NONE)
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add_read_dep(state, state->last_sf, n);
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}
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static void
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process_pf_deps(struct schedule_state *state, struct schedule_node *n,
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enum v3d_qpu_pf pf)
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{
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if (pf != V3D_QPU_PF_NONE)
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add_write_dep(state, &state->last_sf, n);
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}
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static void
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process_uf_deps(struct schedule_state *state, struct schedule_node *n,
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enum v3d_qpu_uf uf)
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{
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if (uf != V3D_QPU_UF_NONE)
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add_write_dep(state, &state->last_sf, n);
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}
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/**
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* Common code for dependencies that need to be tracked both forward and
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* backward.
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@@ -350,15 +326,6 @@ calculate_deps(struct schedule_state *state, struct schedule_node *n)
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add_write_dep(state, &state->last_tlb, n);
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break;
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case V3D_QPU_A_FLAPUSH:
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case V3D_QPU_A_FLBPUSH:
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case V3D_QPU_A_VFLA:
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case V3D_QPU_A_VFLNA:
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case V3D_QPU_A_VFLB:
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case V3D_QPU_A_VFLNB:
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add_read_dep(state, state->last_sf, n);
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break;
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default:
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break;
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}
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@@ -441,12 +408,10 @@ calculate_deps(struct schedule_state *state, struct schedule_node *n)
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if (qinst->uniform != ~0)
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add_write_dep(state, &state->last_unif, n);
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process_cond_deps(state, n, inst->flags.ac);
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process_cond_deps(state, n, inst->flags.mc);
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process_pf_deps(state, n, inst->flags.apf);
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process_pf_deps(state, n, inst->flags.mpf);
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process_uf_deps(state, n, inst->flags.auf);
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process_uf_deps(state, n, inst->flags.muf);
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if (v3d_qpu_reads_flags(inst))
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add_read_dep(state, state->last_sf, n);
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if (v3d_qpu_writes_flags(inst))
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add_write_dep(state, &state->last_sf, n);
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}
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static void
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@@ -769,7 +769,6 @@ bool vir_is_tex(struct qinst *inst);
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bool vir_is_add(struct qinst *inst);
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bool vir_is_mul(struct qinst *inst);
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bool vir_is_float_input(struct qinst *inst);
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bool vir_depends_on_flags(struct qinst *inst);
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bool vir_writes_r3(const struct v3d_device_info *devinfo, struct qinst *inst);
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bool vir_writes_r4(const struct v3d_device_info *devinfo, struct qinst *inst);
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struct qreg vir_follow_movs(struct v3d_compile *c, struct qreg reg);
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@@ -203,17 +203,6 @@ vir_is_tex(struct qinst *inst)
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return false;
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}
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bool
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vir_depends_on_flags(struct qinst *inst)
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{
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if (inst->qpu.type == V3D_QPU_INSTR_TYPE_BRANCH) {
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return (inst->qpu.branch.cond != V3D_QPU_BRANCH_COND_ALWAYS);
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} else {
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return (inst->qpu.flags.ac != V3D_QPU_COND_NONE &&
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inst->qpu.flags.mc != V3D_QPU_COND_NONE);
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}
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}
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bool
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vir_writes_r3(const struct v3d_device_info *devinfo, struct qinst *inst)
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{
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@@ -47,10 +47,7 @@ dce(struct v3d_compile *c, struct qinst *inst)
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vir_dump_inst(c, inst);
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fprintf(stderr, "\n");
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}
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assert(inst->qpu.flags.apf == V3D_QPU_PF_NONE);
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assert(inst->qpu.flags.mpf == V3D_QPU_PF_NONE);
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assert(inst->qpu.flags.auf == V3D_QPU_UF_NONE);
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assert(inst->qpu.flags.muf == V3D_QPU_UF_NONE);
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assert(!v3d_qpu_writes_flags(&inst->qpu));
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vir_remove_instruction(c, inst);
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}
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@@ -809,3 +809,44 @@ v3d_qpu_sig_writes_address(const struct v3d_device_info *devinfo,
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sig->ldtlb ||
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sig->ldtlbu);
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}
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bool
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v3d_qpu_reads_flags(const struct v3d_qpu_instr *inst)
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{
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if (inst->type == V3D_QPU_INSTR_TYPE_BRANCH) {
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return inst->branch.cond != V3D_QPU_BRANCH_COND_ALWAYS;
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} else if (inst->type == V3D_QPU_INSTR_TYPE_ALU) {
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if (inst->flags.ac != V3D_QPU_COND_NONE ||
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inst->flags.mc != V3D_QPU_COND_NONE ||
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inst->flags.auf != V3D_QPU_UF_NONE ||
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inst->flags.muf != V3D_QPU_UF_NONE)
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return true;
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switch (inst->alu.add.op) {
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case V3D_QPU_A_VFLA:
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case V3D_QPU_A_VFLNA:
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case V3D_QPU_A_VFLB:
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case V3D_QPU_A_VFLNB:
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case V3D_QPU_A_FLAPUSH:
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case V3D_QPU_A_FLBPUSH:
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return true;
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default:
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break;
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}
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}
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return false;
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}
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bool
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v3d_qpu_writes_flags(const struct v3d_qpu_instr *inst)
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{
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if (inst->flags.apf != V3D_QPU_PF_NONE ||
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inst->flags.mpf != V3D_QPU_PF_NONE ||
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inst->flags.auf != V3D_QPU_UF_NONE ||
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inst->flags.muf != V3D_QPU_UF_NONE) {
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return true;
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}
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return false;
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}
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@@ -458,6 +458,8 @@ bool v3d_qpu_uses_mux(const struct v3d_qpu_instr *inst, enum v3d_qpu_mux mux);
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bool v3d_qpu_uses_vpm(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
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bool v3d_qpu_reads_vpm(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
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bool v3d_qpu_writes_vpm(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
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bool v3d_qpu_reads_flags(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
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bool v3d_qpu_writes_flags(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
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bool v3d_qpu_sig_writes_address(const struct v3d_device_info *devinfo,
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const struct v3d_qpu_sig *sig) ATTRIBUTE_CONST;
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