glsl: Split out shader program serialization

This will allow us to use the program serialization to implement
ARB_get_program_binary.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Jordan Justen
2017-10-27 01:04:53 -07:00
committed by Timothy Arceri
parent 219628c118
commit ebd9e789c4
6 changed files with 1297 additions and 1181 deletions

View File

@@ -26,6 +26,7 @@
#define SHADER_INFO_H
#include "shader_enums.h"
#include <stdint.h>
#ifdef __cplusplus
extern "C" {