anv: Add proper support for depth clamping

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Jason Ekstrand
2016-06-14 08:40:49 -07:00
parent 8a46b505cb
commit eb6764c4a7
8 changed files with 22 additions and 10 deletions

View File

@@ -85,11 +85,11 @@ emit_rs_state(struct anv_pipeline *pipeline,
.BackFaceFillMode = vk_to_gen_fillmode[info->polygonMode],
.ScissorRectangleEnable = !(extra && extra->use_rectlist),
#if GEN_GEN == 8
.ViewportZClipTestEnable = true,
.ViewportZClipTestEnable = !pipeline->depth_clamp_enable,
#else
/* GEN9+ splits ViewportZClipTestEnable into near and far enable bits */
.ViewportZFarClipTestEnable = true,
.ViewportZNearClipTestEnable = true,
.ViewportZFarClipTestEnable = !pipeline->depth_clamp_enable,
.ViewportZNearClipTestEnable = !pipeline->depth_clamp_enable,
#endif
.GlobalDepthOffsetEnableSolid = info->depthBiasEnable,
.GlobalDepthOffsetEnableWireframe = info->depthBiasEnable,