glthread: unbind framebuffers in glDeleteFramebuffers
Tests:
dEQP-GLES2.functional.lifetime.delete_bound.framebuffer
dEQP-GLES2.functional.state_query.integers.framebuffer_binding_getinteger
Fixes: e48f676835
- glthread: don't sync for more glGetIntegerv enums for glretrace
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17976>
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@@ -209,7 +209,8 @@
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<glx rop="236"/>
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</function>
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<function name="DeleteFramebuffers" es2="2.0">
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<function name="DeleteFramebuffers" es2="2.0"
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marshal_call_after="_mesa_glthread_DeleteFramebuffers(ctx, n, framebuffers);">
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<param name="n" type="GLsizei" counter="true"/>
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<param name="framebuffers" type="const GLuint *" count="n"/>
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<glx rop="4320"/>
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@@ -779,6 +779,20 @@ _mesa_glthread_DeleteLists(struct gl_context *ctx, GLsizei range)
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_mesa_glthread_flush_batch(ctx);
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}
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static inline void
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_mesa_glthread_DeleteFramebuffers(struct gl_context *ctx, GLsizei n,
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const GLuint *ids)
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{
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if (ctx->GLThread.CurrentDrawFramebuffer) {
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for (int i = 0; i < n; i++) {
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if (ctx->GLThread.CurrentDrawFramebuffer == ids[i]) {
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ctx->GLThread.CurrentDrawFramebuffer = 0;
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break;
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}
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}
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}
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}
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struct marshal_cmd_CallList
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{
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struct marshal_cmd_base cmd_base;
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