gallium: Add MULTISAMPLE_Z_RESOLVE cap
Resolving a multisampled depth texture into a single sampled texture is supported on >= SM4.1 hw. It is possible some previous hw support it. The ability was tested on radeonsi and nvc0. Apparently is is also supported for radeon >= r700. This patch adds the MULTISAMPLE_Z_RESOLVE cap and add it to the drivers. It is advertised for drivers for which it is sure the ability is supported. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Axel Davy <axel.davy@ens.fr>
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@@ -243,6 +243,9 @@ The integer capabilities:
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this, at least BASEVERTEX should be exposed separately too).
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* ``PIPE_CAP_POLYGON_OFFSET_CLAMP``: If true, the driver implements support
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for ``pipe_rasterizer_state::offset_clamp``.
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* ``PIPE_CAP_MULTISAMPLE_Z_RESOLVE``: Whether the driver supports blitting
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a multisampled depth buffer into a single-sampled texture (or depth buffer).
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Only the first sampled should be copied.
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.. _pipe_capf:
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