nir: add/update comments for gl_access_qualifier

Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22769>
This commit is contained in:
Marek Olšák
2023-04-27 23:12:46 -04:00
committed by Marge Bot
parent 820c50ada3
commit eb0307107d

View File

@@ -977,12 +977,27 @@ enum gl_frag_stencil_layout
};
/**
* \brief Buffer access qualifiers
* \brief Memory access qualifiers
*/
enum gl_access_qualifier
{
/**
* This means that the memory scope is the current device. It indicates
* that reads and writes are coherent with reads and writes from other
* shader invocations and other workgroups.
*/
ACCESS_COHERENT = (1 << 0),
/**
* This means non-aliased. It indicates that the accessed address is not
* accessible through any other memory resource in the shader.
*/
ACCESS_RESTRICT = (1 << 1),
/**
* The access cannot be eliminated, duplicated, or combined with other
* accesses.
*/
ACCESS_VOLATILE = (1 << 2),
/* The memory used by the access/variable is not read. */