radv/winsys: Set winsys bo priority on creation.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
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@@ -395,7 +395,8 @@ radv_alloc_shader_memory(struct radv_device *device,
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RADEON_DOMAIN_VRAM,
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RADEON_FLAG_NO_INTERPROCESS_SHARING |
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(device->physical_device->cpdma_prefetch_writes_memory ?
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0 : RADEON_FLAG_READ_ONLY));
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0 : RADEON_FLAG_READ_ONLY),
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RADV_BO_PRIORITY_SHADER);
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slab->ptr = (char*)device->ws->buffer_map(slab->bo);
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list_inithead(&slab->shaders);
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