intel: Fallback field is a bitmask, use GLbitfield

This commit is contained in:
Brian Paul
2009-10-22 16:33:36 -06:00
parent f9bbbe5803
commit ea659f8917
3 changed files with 14 additions and 5 deletions

View File

@@ -61,6 +61,10 @@ typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
intelVertex *);
typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
/**
* Bits for intel->Fallback field
*/
/*@{*/
#define INTEL_FALLBACK_DRAW_BUFFER 0x1
#define INTEL_FALLBACK_READ_BUFFER 0x2
#define INTEL_FALLBACK_DEPTH_BUFFER 0x4
@@ -68,8 +72,9 @@ typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
#define INTEL_FALLBACK_USER 0x10
#define INTEL_FALLBACK_RENDERMODE 0x20
#define INTEL_FALLBACK_TEXTURE 0x40
/*@}*/
extern void intelFallback(struct intel_context *intel, GLuint bit,
extern void intelFallback(struct intel_context *intel, GLbitfield bit,
GLboolean mode);
#define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
@@ -171,7 +176,7 @@ struct intel_context
struct dri_metaops meta;
GLint refcount;
GLuint Fallback;
GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */
GLuint NewGLState;
dri_bufmgr *bufmgr;