intel/compiler/icl: Use tcs barrier id bits 24:30 instead of 24:27

Similarly to 1cc17fb731

Fixes gpu hangs with dEQP-VK.tessellation.shader_input_output.barrier

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
Topi Pohjolainen
2019-03-27 09:38:15 -07:00
parent ce1761edab
commit ea42ba36b9

View File

@@ -2457,16 +2457,26 @@ fs_visitor::nir_emit_tcs_intrinsic(const fs_builder &bld,
/* Zero the message header */
bld.exec_all().MOV(m0, brw_imm_ud(0u));
/* Copy "Barrier ID" from r0.2, bits 16:13 */
chanbld.AND(m0_2, retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_UD),
brw_imm_ud(INTEL_MASK(16, 13)));
if (devinfo->gen < 11) {
/* Copy "Barrier ID" from r0.2, bits 16:13 */
chanbld.AND(m0_2, retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_UD),
brw_imm_ud(INTEL_MASK(16, 13)));
/* Shift it up to bits 27:24. */
chanbld.SHL(m0_2, m0_2, brw_imm_ud(11));
/* Shift it up to bits 27:24. */
chanbld.SHL(m0_2, m0_2, brw_imm_ud(11));
} else {
chanbld.AND(m0_2, retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_UD),
brw_imm_ud(INTEL_MASK(30, 24)));
}
/* Set the Barrier Count and the enable bit */
chanbld.OR(m0_2, m0_2,
brw_imm_ud(tcs_prog_data->instances << 9 | (1 << 15)));
if (devinfo->gen < 11) {
chanbld.OR(m0_2, m0_2,
brw_imm_ud(tcs_prog_data->instances << 9 | (1 << 15)));
} else {
chanbld.OR(m0_2, m0_2,
brw_imm_ud(tcs_prog_data->instances << 8 | (1 << 15)));
}
bld.emit(SHADER_OPCODE_BARRIER, bld.null_reg_ud(), m0);
break;