radv/gfx10: fix VS input VGPRs with the legacy path
For some reasons, InstanceID is VGPR3 although StepRate0 is set to 1. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@@ -765,7 +765,7 @@ static void radv_postprocess_config(const struct radv_physical_device *pdevice,
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if (info->vs.export_prim_id) {
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vgpr_comp_cnt = 2;
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} else if (info->info.vs.needs_instance_id) {
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vgpr_comp_cnt = 1;
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vgpr_comp_cnt = pdevice->rad_info.chip_class >= GFX10 ? 3 : 1;
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} else {
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vgpr_comp_cnt = 0;
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}
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@@ -837,7 +837,11 @@ static void radv_postprocess_config(const struct radv_physical_device *pdevice,
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if (es_type == MESA_SHADER_VERTEX) {
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/* VGPR0-3: (VertexID, InstanceID / StepRate0, ...) */
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es_vgpr_comp_cnt = info->info.vs.needs_instance_id ? 1 : 0;
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if (info->info.vs.needs_instance_id) {
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es_vgpr_comp_cnt = pdevice->rad_info.chip_class >= GFX10 ? 3 : 1;
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} else {
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es_vgpr_comp_cnt = 0;
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}
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} else if (es_type == MESA_SHADER_TESS_EVAL) {
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es_vgpr_comp_cnt = info->info.uses_prim_id ? 3 : 2;
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} else {
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