anv: fix source/destination layers for 3D blits
When blitting from source depth range [0-3] into destination depth range [0-2], we'll have to use a source layer that is in between 2 layers of the 3D source image. Other than having an incorrect formula, we're also using integer which prevent us from using the right source layer. v2: Drop + 0.5 on application offsets v3: Reuse num_layers (Jason) Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3458 Cc: <mesa-stable@lists.freedesktop.org> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6909>
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@@ -819,12 +819,19 @@ blit_image(struct anv_cmd_buffer *cmd_buffer,
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}
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bool flip_z = flip_coords(&src_start, &src_end, &dst_start, &dst_end);
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float src_z_step = (float)(src_end + 1 - src_start) /
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(float)(dst_end + 1 - dst_start);
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const unsigned num_layers = dst_end - dst_start;
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float src_z_step = (float)(src_end - src_start) / (float)num_layers;
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/* There is no interpolation to the pixel center during rendering, so
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* add the 0.5 offset ourselves here. */
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float depth_center_offset = 0;
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if (src_image->type == VK_IMAGE_TYPE_3D)
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depth_center_offset = 0.5 / num_layers * (src_end - src_start);
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if (flip_z) {
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src_start = src_end;
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src_z_step *= -1;
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depth_center_offset *= -1;
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}
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unsigned src_x0 = region->srcOffsets[0].x;
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@@ -839,7 +846,6 @@ blit_image(struct anv_cmd_buffer *cmd_buffer,
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unsigned dst_y1 = region->dstOffsets[1].y;
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bool flip_y = flip_coords(&src_y0, &src_y1, &dst_y0, &dst_y1);
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const unsigned num_layers = dst_end - dst_start;
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anv_cmd_buffer_mark_image_written(cmd_buffer, dst_image,
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1U << aspect_bit,
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dst.aux_usage,
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@@ -848,7 +854,7 @@ blit_image(struct anv_cmd_buffer *cmd_buffer,
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for (unsigned i = 0; i < num_layers; i++) {
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unsigned dst_z = dst_start + i;
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unsigned src_z = src_start + i * src_z_step;
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float src_z = src_start + i * src_z_step + depth_center_offset;
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blorp_blit(batch, &src, src_res->mipLevel, src_z,
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src_format.isl_format, src_format.swizzle,
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@@ -870,7 +876,6 @@ void anv_CmdBlitImage(
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uint32_t regionCount,
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const VkImageBlit* pRegions,
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VkFilter filter)
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{
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ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
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ANV_FROM_HANDLE(anv_image, src_image, srcImage);
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