Update glDeletePrograms/Buffers() so that the ID is freed immediately, like

texture objects.
This commit is contained in:
Brian Paul
2005-01-20 04:02:02 +00:00
parent 36da0459e4
commit ea2943efd9
4 changed files with 20 additions and 24 deletions

View File

@@ -533,9 +533,8 @@ _mesa_BindBufferARB(GLenum target, GLuint buffer)
assert(oldBufObj->RefCount >= 0);
if (oldBufObj->RefCount == 0) {
assert(oldBufObj->Name != 0);
_mesa_remove_buffer_object(ctx, oldBufObj);
ASSERT(ctx->Driver.DeleteBuffer);
(*ctx->Driver.DeleteBuffer)( ctx, oldBufObj );
ctx->Driver.DeleteBuffer( ctx, oldBufObj );
}
}
}
@@ -635,20 +634,15 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
_mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
}
/* decrement refcount and delete if <= 0 */
if (!bufObj->DeletePending) {
bufObj->DeletePending = GL_TRUE;
bufObj->RefCount--;
}
/* The ID is immediately freed for re-use */
_mesa_remove_buffer_object(ctx, bufObj);
bufObj->RefCount--;
if (bufObj->RefCount <= 0) {
/* buffer should not be bound anymore! */
ASSERT(ctx->Array.ArrayBufferObj != bufObj);
ASSERT(ctx->Array.ElementArrayBufferObj != bufObj);
ASSERT(ctx->Array.Vertex.BufferObj != bufObj);
_mesa_remove_buffer_object(ctx, bufObj);
ASSERT(ctx->Driver.DeleteBuffer);
(*ctx->Driver.DeleteBuffer)(ctx, bufObj);
ctx->Driver.DeleteBuffer(ctx, bufObj);
}
}
}
@@ -727,7 +721,7 @@ _mesa_IsBufferARB(GLuint id)
bufObj = (struct gl_buffer_object *) _mesa_HashLookup(ctx->Shared->BufferObjects, id);
_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
return bufObj && !bufObj->DeletePending;
return bufObj ? GL_TRUE : GL_FALSE;
}

View File

@@ -1475,7 +1475,6 @@ struct gl_buffer_object
GLuint Size; /**< Size of storage in bytes */
GLubyte *Data; /**< Location of storage either in RAM or VRAM. */
GLboolean OnCard; /**< Is buffer in VRAM? (hardware drivers) */
GLboolean DeletePending; /**< Deleted by user but RefCount > 0? */
};
@@ -1706,7 +1705,6 @@ struct program
{
GLuint Id;
GLubyte *String; /**< Null-terminated program text */
GLboolean DeletePending; /**< User called glDeletePrograms? */
GLint RefCount;
GLenum Target;
GLenum Format; /**< String encoding format */

View File

@@ -185,6 +185,7 @@ _mesa_DeleteFragmentShaderATI(GLuint id)
_mesa_BindFragmentShaderATI(0);
}
}
#if 0
if (!prog->DeletePending) {
prog->DeletePending = GL_TRUE;
prog->RefCount--;
@@ -193,6 +194,14 @@ _mesa_DeleteFragmentShaderATI(GLuint id)
_mesa_HashRemove(ctx->Shared->Programs, id);
ctx->Driver.DeleteProgram(ctx, prog);
}
#else
/* The ID is immediately available for re-use now */
_mesa_HashRemove(ctx->Shared->Programs, id);
prog->RefCount--;
if (prog->RefCount <= 0) {
ctx->Driver.DeleteProgram(ctx, prog);
}
#endif
}
}

View File

@@ -940,9 +940,8 @@ _mesa_BindProgram(GLenum target, GLuint id)
curProg->Base.RefCount--;
/* and delete if refcount goes below one */
if (curProg->Base.RefCount <= 0) {
ASSERT(curProg->Base.DeletePending);
/* the program ID was already removed from the hash table */
ctx->Driver.DeleteProgram(ctx, &(curProg->Base));
_mesa_HashRemove(ctx->Shared->Programs, id);
}
}
}
@@ -961,9 +960,8 @@ _mesa_BindProgram(GLenum target, GLuint id)
curProg->Base.RefCount--;
/* and delete if refcount goes below one */
if (curProg->Base.RefCount <= 0) {
ASSERT(curProg->Base.DeletePending);
/* the program ID was already removed from the hash table */
ctx->Driver.DeleteProgram(ctx, &(curProg->Base));
_mesa_HashRemove(ctx->Shared->Programs, id);
}
}
}
@@ -1068,13 +1066,10 @@ _mesa_DeletePrograms(GLsizei n, const GLuint *ids)
_mesa_problem(ctx, "bad target in glDeleteProgramsNV");
return;
}
/* Decrement reference count if not already marked for delete */
if (!prog->DeletePending) {
prog->DeletePending = GL_TRUE;
prog->RefCount--;
}
/* The ID is immediately available for re-use now */
_mesa_HashRemove(ctx->Shared->Programs, ids[i]);
prog->RefCount--;
if (prog->RefCount <= 0) {
_mesa_HashRemove(ctx->Shared->Programs, ids[i]);
ctx->Driver.DeleteProgram(ctx, prog);
}
}