glsl: Extract ir_quadop_bitfield_insert implementation to a separate function
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com>
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@@ -569,6 +569,26 @@ bitfield_extract_int(int32_t value, int offset, int bits)
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}
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}
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static uint32_t
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bitfield_insert(uint32_t base, uint32_t insert, int offset, int bits)
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{
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if (bits == 0)
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return base;
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else if (offset < 0 || bits < 0)
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return 0; /* Undefined, per spec. */
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else if (offset + bits > 32)
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return 0; /* Undefined, per spec. */
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else {
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unsigned insert_mask = ((1ull << bits) - 1) << offset;
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insert <<= offset;
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insert &= insert_mask;
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base &= ~insert_mask;
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return base | insert;
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}
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}
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ir_constant *
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ir_expression::constant_expression_value(struct hash_table *variable_context)
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{
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@@ -1744,32 +1764,10 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
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break;
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}
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case ir_quadop_bitfield_insert: {
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for (unsigned c = 0; c < components; c++) {
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int offset = op[2]->value.i[c];
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int bits = op[3]->value.i[c];
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if (bits == 0)
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data.u[c] = op[0]->value.u[c];
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else if (offset < 0 || bits < 0)
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data.u[c] = 0; /* Undefined, per spec. */
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else if (offset + bits > 32)
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data.u[c] = 0; /* Undefined, per spec. */
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else {
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unsigned insert_mask = ((1ull << bits) - 1) << offset;
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unsigned insert = op[1]->value.u[c];
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insert <<= offset;
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insert &= insert_mask;
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unsigned base = op[0]->value.u[c];
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base &= ~insert_mask;
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data.u[c] = base | insert;
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}
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}
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case ir_quadop_bitfield_insert:
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for (unsigned c = 0; c < components; c++)
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data.u[c] = bitfield_insert(op[0]->value.u[c], op[1]->value.u[c], op[2]->value.i[c], op[3]->value.i[c]);
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break;
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}
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case ir_quadop_vector:
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for (unsigned c = 0; c < this->type->vector_elements; c++) {
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