glsl/linker: get rid of gl_context from uniform assign paths
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14433>
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@@ -684,7 +684,7 @@ gl_nir_link_glsl(struct gl_context *ctx, struct gl_shader_program *prog)
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return false;
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link_util_calculate_subroutine_compat(prog);
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link_util_check_uniform_resources(ctx, prog);
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link_util_check_uniform_resources(&ctx->Const, prog);
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link_util_check_subroutine_resources(prog);
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check_image_resources(ctx, prog);
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gl_nir_link_assign_atomic_counter_resources(ctx, prog);
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