spirv: Use correct type for sampled images
We should use the result type of the OpSampledImage opcode, rather than the type of the underlying image/samplers. This resolves an issue when using separate images and shadow samplers with glslang. Example: layout (...) uniform samplerShadow s0; layout (...) uniform texture2D res0; ... float result = textureLod(sampler2DShadow(res0, s0), uv, 0); For this, for the combined OpSampledImage, the type of the base image was being used (which does not have the Depth flag set, whereas the result type does), therefore it was not being recognised as a shadow sampler. This led to the wrong LLVM intrinsics being emitted by RADV. Signed-off-by: Alex Smith <asmith@feralinteractive.com> Cc: "17.2 17.3" <mesa-stable@lists.freedesktop.org> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@@ -1490,6 +1490,8 @@ vtn_handle_texture(struct vtn_builder *b, SpvOp opcode,
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struct vtn_value *val =
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vtn_push_value(b, w[2], vtn_value_type_sampled_image);
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val->sampled_image = ralloc(b, struct vtn_sampled_image);
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val->sampled_image->type =
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vtn_value(b, w[1], vtn_value_type_type)->type;
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val->sampled_image->image =
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vtn_value(b, w[3], vtn_value_type_pointer)->pointer;
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val->sampled_image->sampler =
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@@ -1516,16 +1518,12 @@ vtn_handle_texture(struct vtn_builder *b, SpvOp opcode,
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sampled = *sampled_val->sampled_image;
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} else {
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assert(sampled_val->value_type == vtn_value_type_pointer);
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sampled.type = sampled_val->pointer->type;
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sampled.image = NULL;
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sampled.sampler = sampled_val->pointer;
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}
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const struct glsl_type *image_type;
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if (sampled.image) {
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image_type = sampled.image->var->var->interface_type;
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} else {
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image_type = sampled.sampler->var->var->interface_type;
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}
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const struct glsl_type *image_type = sampled.type->type;
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const enum glsl_sampler_dim sampler_dim = glsl_get_sampler_dim(image_type);
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const bool is_array = glsl_sampler_type_is_array(image_type);
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const bool is_shadow = glsl_sampler_type_is_shadow(image_type);
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@@ -411,6 +411,7 @@ struct vtn_image_pointer {
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};
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struct vtn_sampled_image {
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struct vtn_type *type;
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struct vtn_pointer *image; /* Image or array of images */
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struct vtn_pointer *sampler; /* Sampler */
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};
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@@ -1805,6 +1805,7 @@ vtn_handle_variables(struct vtn_builder *b, SpvOp opcode,
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struct vtn_value *val =
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vtn_push_value(b, w[2], vtn_value_type_sampled_image);
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val->sampled_image = ralloc(b, struct vtn_sampled_image);
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val->sampled_image->type = base_val->sampled_image->type;
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val->sampled_image->image =
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vtn_pointer_dereference(b, base_val->sampled_image->image, chain);
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val->sampled_image->sampler = base_val->sampled_image->sampler;
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