diff --git a/docs/envvars.html b/docs/envvars.html index 51c930f013f..17d69dc4cd4 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -133,6 +133,8 @@ that variable is set), or else within .cache/mesa within the user's home directory.
Shaders can be dumped and replaced on runtime for debugging purposes. This feature is not currently supported by SCons build. @@ -79,6 +80,20 @@ not clobber the replacement shaders. Also, the filenames of the replacement shad should match the filenames of the corresponding dumped shaders.
++Setting MESA_SHADER_CAPTURE_PATH to a directory will cause the compiler +to write .shader_test files for use with +shader-db, a tool +which compiler developers can use to gather statistics about shaders +(instructions, cycles, memory accesses, and so on). +
++Notably, this captures linked GLSL shaders - with all stages together - +as well as ARB programs. +
+