From e9b2862c1ac3861506c15b511f6a6d1661a25e2e Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Thu, 7 Jul 2022 15:08:24 -0500 Subject: [PATCH] anv: Use vk_pipeline_shader_stage_is_null() Reviewed-by: Caio Oliveira Part-of: --- src/intel/vulkan/anv_pipeline.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c index 22345ed71c5..758afb54057 100644 --- a/src/intel/vulkan/anv_pipeline.c +++ b/src/intel/vulkan/anv_pipeline.c @@ -2677,8 +2677,7 @@ anv_pipeline_init_ray_tracing_stages(struct anv_ray_tracing_pipeline *pipeline, for (uint32_t i = 0; i < info->stageCount; i++) { const VkPipelineShaderStageCreateInfo *sinfo = &info->pStages[i]; - VK_FROM_HANDLE(vk_shader_module, module, sinfo->module); - if (module != NULL) + if (vk_pipeline_shader_stage_is_null(sinfo)) continue; int64_t stage_start = os_time_get_nano();