radv: report the scratch private memory size with shader stats
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Dave Airlie <airlied@redhat.com>
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@@ -627,13 +627,15 @@ generate_shader_stats(struct radv_device *device,
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"VGPRS: %d\n"
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"Spilled SGPRs: %d\n"
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"Spilled VGPRs: %d\n"
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"PrivMem VGPRS: %d\n"
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"Code Size: %d bytes\n"
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"LDS: %d blocks\n"
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"Scratch: %d bytes per wave\n"
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"Max Waves: %d\n"
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"********************\n\n\n",
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conf->num_sgprs, conf->num_vgprs,
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conf->spilled_sgprs, conf->spilled_vgprs, variant->code_size,
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conf->spilled_sgprs, conf->spilled_vgprs,
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variant->info.private_mem_vgprs, variant->code_size,
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conf->lds_size, conf->scratch_bytes_per_wave,
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max_simd_waves);
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}
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