gallium/docs: minor fixes
This commit is contained in:
@@ -81,8 +81,8 @@ point_quad_rasterization
|
||||
Determines if points should be rasterized as quads or points. Certain APIs,
|
||||
like Direct3D, always use quad rasterization for points, regardless of
|
||||
whether point sprites are enabled or not. If this state is enabled, point
|
||||
smoothing and antialiasing are disabled, and sprite coordinates are not
|
||||
generated.
|
||||
smoothing and antialiasing are disabled. If it is disabled, point sprite
|
||||
coordinates are not generated.
|
||||
|
||||
.. note::
|
||||
|
||||
|
Reference in New Issue
Block a user