virgl/ci: Have LLVMPipe use more threads for rendering
dEQP isn't high on rendering, but that is in the critical path as all dEQP processes are waiting for Crosvm to single-threadedly service their requests. Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com> Reviewed-by: Gert Wollny <gert.wollny@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12196>
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@@ -12,9 +12,8 @@ virgl-on-gl:
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DEQP_VER: gles2 # For renderer check
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DEQP_SUITE: virgl-gl
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GPU_VERSION: virgl-gl
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# Don't use threads inside llvmpipe, we've already got all cores
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# busy at the deqp-runner level.
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LP_NUM_THREADS: 0
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# Speed rendering a bit, as crosvm is processing requests serially
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LP_NUM_THREADS: 8
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DEQP_EXPECTED_RENDERER: virgl
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CROSVM_TEST_SCRIPT: "/install/deqp-runner.sh"
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parallel: 2
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