radv: Remove dead code for creating per-patch IO mask.

Not relevant or necessary anymore.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28488>
This commit is contained in:
Timur Kristóf
2024-03-30 23:58:51 +01:00
committed by Marge Bot
parent 66f4dd292c
commit e8ddf1a064

View File

@@ -454,13 +454,12 @@ gather_shader_info_ngg_query(struct radv_device *device, struct radv_shader_info
}
static uint64_t
gather_io_mask(const uint64_t nir_mask, const uint64_t nir_patch_mask, const bool per_patch)
gather_io_mask(const uint64_t nir_mask)
{
/* Select the correct NIR IO mask.
* Exclude per-patch built-in variables, because in NIR they are not part of the patch I/O masks.
*/
const uint64_t nir_io_mask =
(per_patch ? nir_patch_mask : nir_mask) & ~(VARYING_BIT_TESS_LEVEL_OUTER | VARYING_BIT_TESS_LEVEL_INNER);
const uint64_t nir_io_mask = nir_mask & ~(VARYING_BIT_TESS_LEVEL_OUTER | VARYING_BIT_TESS_LEVEL_INNER);
/* Create a mask of driver locations mapped from NIR semantics. */
uint64_t radv_io_mask = 0;
@@ -470,21 +469,9 @@ gather_io_mask(const uint64_t nir_mask, const uint64_t nir_patch_mask, const boo
semantic == VARYING_SLOT_PRIMITIVE_ID || semantic == VARYING_SLOT_PRIMITIVE_SHADING_RATE)
continue;
/* Generic per-patch outputs start at an offset. */
if (per_patch)
semantic += VARYING_SLOT_PATCH0;
radv_io_mask |= BITFIELD64_BIT(radv_map_io_driver_location(semantic));
}
/* Include per-patch built-in variables. */
if (per_patch) {
if (nir_mask & VARYING_BIT_TESS_LEVEL_OUTER)
radv_io_mask |= BITFIELD64_BIT(radv_map_io_driver_location(VARYING_SLOT_TESS_LEVEL_OUTER));
if (nir_mask & VARYING_BIT_TESS_LEVEL_INNER)
radv_io_mask |= BITFIELD64_BIT(radv_map_io_driver_location(VARYING_SLOT_TESS_LEVEL_INNER));
}
return radv_io_mask;
}
@@ -494,7 +481,7 @@ gather_info_unlinked_input(struct radv_shader_info *info, const nir_shader *nir)
if (info->inputs_linked)
return;
const uint64_t io_mask = gather_io_mask(nir->info.inputs_read, 0, false);
const uint64_t io_mask = gather_io_mask(nir->info.inputs_read);
const unsigned num_linked_inputs = util_last_bit64(io_mask);
switch (nir->info.stage) {
@@ -518,7 +505,7 @@ gather_info_unlinked_output(struct radv_shader_info *info, const nir_shader *nir
if (info->outputs_linked)
return;
const uint64_t io_mask = gather_io_mask(nir->info.outputs_written, 0, false);
const uint64_t io_mask = gather_io_mask(nir->info.outputs_written);
const unsigned num_linked_outputs = util_last_bit64(io_mask);
switch (nir->info.stage) {