Implement polygon stipple state tracking, application.
This commit is contained in:
@@ -83,6 +83,7 @@ struct pipe_context *softpipe_create( void )
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softpipe->pipe.draw_vb = softpipe_draw_vb;
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softpipe->pipe.clear = softpipe_clear;
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softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
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softpipe->quad.shade = sp_quad_shade_stage(softpipe);
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softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);
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softpipe->quad.blend = sp_quad_blend_stage(softpipe);
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@@ -117,6 +117,7 @@ struct softpipe_context {
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/** Software quad rendering pipeline */
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struct {
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struct quad_stage *polygon_stipple;
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struct quad_stage *shade;
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struct quad_stage *alpha_test;
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struct quad_stage *stencil_test;
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@@ -922,6 +922,9 @@ static void setup_end( struct prim_stage *stage )
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}
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/**
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* Create a new primitive setup/render stage.
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*/
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struct prim_stage *prim_setup( struct softpipe_context *softpipe )
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{
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struct setup_stage *setup = CALLOC_STRUCT(setup_stage);
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@@ -37,4 +37,8 @@ sp_build_quad_pipeline(struct softpipe_context *sp)
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sp->quad.first = sp->quad.shade;
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}
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if (sp->setup.poly_stipple_enable) {
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sp->quad.polygon_stipple->next = sp->quad.first;
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sp->quad.first = sp->quad.polygon_stipple;
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}
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}
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@@ -46,6 +46,7 @@ struct quad_stage {
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};
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struct quad_stage *sp_quad_polygon_stipple_stage( struct softpipe_context *softpipe );
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struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe );
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struct quad_stage *sp_quad_alpha_test_stage( struct softpipe_context *softpipe );
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struct quad_stage *sp_quad_stencil_test_stage( struct softpipe_context *softpipe );
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56
src/mesa/pipe/softpipe/sp_quad_stipple.c
Normal file
56
src/mesa/pipe/softpipe/sp_quad_stipple.c
Normal file
@@ -0,0 +1,56 @@
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/**
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* quad polygon stipple stage
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*/
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#include "glheader.h"
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#include "imports.h"
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#include "sp_context.h"
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#include "sp_headers.h"
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#include "sp_quad.h"
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#include "pipe/p_defines.h"
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/**
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* Apply polygon stipple to quads produced by triangle rasterization
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*/
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static void
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stipple_quad(struct quad_stage *qs, struct quad_header *quad)
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{
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struct softpipe_context *softpipe = qs->softpipe;
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const GLint col0 = quad->x0 % 32;
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const GLint row0 = quad->y0 % 32;
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const GLuint stipple0 = softpipe->poly_stipple.stipple[row0];
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const GLuint stipple1 = softpipe->poly_stipple.stipple[row0 + 1];
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GLbitfield mask = 0x0;
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/* XXX this could be optimize a bit to use just two conditionals */
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if ((1 << col0) & stipple0)
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mask |= MASK_BOTTOM_LEFT;
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if ((2 << col0) & stipple0)
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mask |= MASK_BOTTOM_RIGHT;
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if ((1 << col0) & stipple1)
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mask |= MASK_TOP_LEFT;
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if ((2 << col0) & stipple1)
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mask |= MASK_TOP_RIGHT;
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quad->mask &= mask;
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if (quad->mask)
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qs->next->run(qs->next, quad);
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}
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struct quad_stage *
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sp_quad_polygon_stipple_stage( struct softpipe_context *softpipe )
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{
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struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
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stage->softpipe = softpipe;
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stage->run = stipple_quad;
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return stage;
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}
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@@ -137,7 +137,12 @@ void softpipe_update_derived( struct softpipe_context *softpipe )
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if (softpipe->dirty & (SP_NEW_SETUP | SP_NEW_FS))
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calculate_vertex_layout( softpipe );
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if (softpipe->dirty & (SP_NEW_BLEND | SP_NEW_DEPTH_TEST | SP_NEW_ALPHA_TEST | SP_NEW_FS))
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if (softpipe->dirty & (SP_NEW_BLEND |
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SP_NEW_DEPTH_TEST |
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SP_NEW_ALPHA_TEST |
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SP_NEW_STENCIL |
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SP_NEW_SETUP |
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SP_NEW_FS))
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sp_build_quad_pipeline(softpipe);
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softpipe->dirty = 0;
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@@ -163,6 +163,7 @@ SOFTPIPE_SOURCES = \
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pipe/softpipe/sp_quad_depth_test.c \
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pipe/softpipe/sp_quad_fs.c \
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pipe/softpipe/sp_quad_output.c \
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pipe/softpipe/sp_quad_stipple.c \
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pipe/softpipe/sp_quad_stencil.c \
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pipe/softpipe/sp_state_blend.c \
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pipe/softpipe/sp_state_clip.c \
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@@ -206,6 +207,7 @@ STATETRACKER_SOURCES = \
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state_tracker/st_atom_scissor.c \
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state_tracker/st_atom_setup.c \
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state_tracker/st_atom_stencil.c \
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state_tracker/st_atom_stipple.c \
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state_tracker/st_atom_viewport.c \
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state_tracker/st_cb_program.c \
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state_tracker/st_draw.c \
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@@ -48,6 +48,7 @@ static const struct st_tracked_state *atoms[] =
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&st_update_clip,
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&st_update_fs,
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&st_update_setup,
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&st_update_polygon_stipple,
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&st_update_viewport,
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&st_update_scissor,
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&st_update_blend,
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@@ -50,6 +50,7 @@ const struct st_tracked_state st_update_clear_color;
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const struct st_tracked_state st_update_depth;
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const struct st_tracked_state st_update_fs;
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const struct st_tracked_state st_update_setup;
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const struct st_tracked_state st_update_polygon_stipple;
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const struct st_tracked_state st_update_viewport;
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const struct st_tracked_state st_update_constants;
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const struct st_tracked_state st_update_scissor;
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62
src/mesa/state_tracker/st_atom_stipple.c
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62
src/mesa/state_tracker/st_atom_stipple.c
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@@ -0,0 +1,62 @@
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/*
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* \brief polygon stipple state
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*
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* Authors:
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* Brian Paul
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*/
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#include "st_context.h"
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#include "st_atom.h"
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#include "pipe/p_context.h"
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#include "pipe/p_defines.h"
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static void
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update_stipple( struct st_context *st )
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{
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const GLuint sz = sizeof(st->state.poly_stipple.stipple);
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assert(sz == sizeof(st->ctx->PolygonStipple));
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if (memcmp(&st->state.poly_stipple.stipple, st->ctx->PolygonStipple, sz)) {
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/* state has changed */
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memcpy(st->state.poly_stipple.stipple, st->ctx->PolygonStipple, sz);
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st->pipe->set_polygon_stipple(st->pipe, &st->state.poly_stipple);
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}
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}
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const struct st_tracked_state st_update_polygon_stipple = {
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.dirty = {
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.mesa = (_NEW_POLYGONSTIPPLE),
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.st = 0,
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},
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.update = update_stipple
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};
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