radv: Replace supports_spill with explict_scratch_args
The former was always true and hence dead code. We will want to explicitly declare the ring offset register with ACO, but we also want to declare the scratch offset too, and we can't try to disable it since ACO also supports spilling and the determination of whether spilling has to happen occurs well after setting up registers. So replace supports_spill with something that will actually be used for ACO. Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
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@@ -1118,8 +1118,7 @@ shader_variant_compile(struct radv_device *device,
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struct ac_llvm_compiler ac_llvm;
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bool thread_compiler;
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if (options->supports_spill)
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tm_options |= AC_TM_SUPPORTS_SPILL;
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tm_options |= AC_TM_SUPPORTS_SPILL;
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if (device->instance->perftest_flags & RADV_PERFTEST_SISCHED)
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tm_options |= AC_TM_SISCHED;
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if (options->check_ir)
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@@ -1200,7 +1199,7 @@ radv_shader_variant_compile(struct radv_device *device,
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if (key)
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options.key = *key;
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options.supports_spill = true;
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options.explicit_scratch_args = use_aco;
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options.robust_buffer_access = device->robust_buffer_access;
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return shader_variant_compile(device, module, shaders, shader_count, shaders[shader_count - 1]->info.stage, info,
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