python: Split the interface definition file in smaller ones.

This commit is contained in:
José Fonseca
2008-08-11 14:06:24 +01:00
parent b5f7dd0c08
commit e7f1ac39be
5 changed files with 662 additions and 519 deletions

View File

@@ -84,527 +84,13 @@
%rename(VertexElement) pipe_vertex_element;
%rename(Viewport) pipe_viewport_state;
%nodefaultctor st_device;
%nodefaultctor st_context;
%nodefaultctor pipe_texture;
%nodefaultctor pipe_surface;
%nodefaultctor st_buffer;
%nodefaultdtor st_device;
%nodefaultdtor st_context;
%nodefaultdtor pipe_texture;
%nodefaultdtor pipe_surface;
%nodefaultdtor st_buffer;
%ignore pipe_texture::screen;
%ignore pipe_surface::winsys;
%immutable pipe_surface::texture;
%immutable pipe_surface::buffer;
%include "p_format.i";
%include "pipe/p_defines.h";
%include "pipe/p_state.h";
%include "pipe/p_shader_tokens.h";
%include "p_format.i"
%include "p_device.i"
%include "p_context.i"
%include "p_texture.i"
%include "p_state.i"
struct st_device {
};
struct st_context {
};
struct st_buffer {
};
%newobject st_device::texture_create;
%newobject st_device::context_create;
%newobject st_device::buffer_create;
%extend st_device {
st_device(int hardware = 1) {
return st_device_create(hardware ? TRUE : FALSE);
}
~st_device() {
st_device_destroy($self);
}
const char * get_name( void ) {
return $self->screen->get_name($self->screen);
}
const char * get_vendor( void ) {
return $self->screen->get_vendor($self->screen);
}
/**
* Query an integer-valued capability/parameter/limit
* \param param one of PIPE_CAP_x
*/
int get_param( int param ) {
return $self->screen->get_param($self->screen, param);
}
/**
* Query a float-valued capability/parameter/limit
* \param param one of PIPE_CAP_x
*/
float get_paramf( int param ) {
return $self->screen->get_paramf($self->screen, param);
}
/**
* Check if the given pipe_format is supported as a texture or
* drawing surface.
* \param type one of PIPE_TEXTURE, PIPE_SURFACE
*/
int is_format_supported( enum pipe_format format,
enum pipe_texture_target target,
unsigned tex_usage,
unsigned geom_flags ) {
return $self->screen->is_format_supported( $self->screen,
format,
target,
tex_usage,
geom_flags );
}
struct st_context *
context_create(void) {
return st_context_create($self);
}
struct pipe_texture *
texture_create(
enum pipe_format format,
unsigned width,
unsigned height,
unsigned depth = 1,
unsigned last_level = 0,
enum pipe_texture_target target = PIPE_TEXTURE_2D,
unsigned tex_usage = 0
) {
struct pipe_texture templat;
memset(&templat, 0, sizeof(templat));
templat.format = format;
pf_get_block(templat.format, &templat.block);
templat.width[0] = width;
templat.height[0] = height;
templat.depth[0] = depth;
templat.last_level = last_level;
templat.target = target;
templat.tex_usage = tex_usage;
return $self->screen->texture_create($self->screen, &templat);
}
struct st_buffer *
buffer_create(unsigned size, unsigned alignment = 0, unsigned usage = 0) {
return st_buffer_create($self, alignment, usage, size);
}
};
%extend st_context {
~st_context() {
st_context_destroy($self);
}
/*
* State functions (create/bind/destroy state objects)
*/
void set_blend( const struct pipe_blend_state *state ) {
cso_set_blend($self->cso, state);
}
void set_sampler( unsigned index, const struct pipe_sampler_state *state ) {
cso_single_sampler($self->cso, index, state);
cso_single_sampler_done($self->cso);
}
void set_rasterizer( const struct pipe_rasterizer_state *state ) {
cso_set_rasterizer($self->cso, state);
}
void set_depth_stencil_alpha(const struct pipe_depth_stencil_alpha_state *state) {
cso_set_depth_stencil_alpha($self->cso, state);
}
void set_fragment_shader( const struct pipe_shader_state *state ) {
void *fs;
fs = $self->pipe->create_fs_state($self->pipe, state);
if(!fs)
return;
if(cso_set_fragment_shader_handle($self->cso, fs) != PIPE_OK)
return;
cso_delete_fragment_shader($self->cso, $self->fs);
$self->fs = fs;
}
void set_vertex_shader( const struct pipe_shader_state *state ) {
void *vs;
vs = $self->pipe->create_vs_state($self->pipe, state);
if(!vs)
return;
if(cso_set_vertex_shader_handle($self->cso, vs) != PIPE_OK)
return;
cso_delete_vertex_shader($self->cso, $self->vs);
$self->vs = vs;
}
/*
* Parameter-like state (or properties)
*/
void set_blend_color(const struct pipe_blend_color *state ) {
cso_set_blend_color($self->cso, state);
}
void set_clip(const struct pipe_clip_state *state ) {
$self->pipe->set_clip_state($self->pipe, state);
}
void set_constant_buffer(unsigned shader, unsigned index,
const struct pipe_constant_buffer *buf ) {
$self->pipe->set_constant_buffer($self->pipe, shader, index, buf);
}
void set_framebuffer(const struct pipe_framebuffer_state *state ) {
cso_set_framebuffer($self->cso, state);
}
void set_polygon_stipple(const struct pipe_poly_stipple *state ) {
$self->pipe->set_polygon_stipple($self->pipe, state);
}
void set_scissor(const struct pipe_scissor_state *state ) {
$self->pipe->set_scissor_state($self->pipe, state);
}
void set_viewport(const struct pipe_viewport_state *state) {
cso_set_viewport($self->cso, state);
}
void set_sampler_texture(unsigned index,
struct pipe_texture *texture) {
if(!texture)
texture = $self->default_texture;
pipe_texture_reference(&$self->sampler_textures[index], texture);
$self->pipe->set_sampler_textures($self->pipe,
PIPE_MAX_SAMPLERS,
$self->sampler_textures);
}
void set_vertex_buffer(unsigned index,
const struct pipe_vertex_buffer *buffer) {
memcpy(&$self->vertex_buffers[index], buffer, sizeof(*buffer));
$self->pipe->set_vertex_buffers($self->pipe, PIPE_MAX_ATTRIBS, $self->vertex_buffers);
}
void set_vertex_element(unsigned index,
const struct pipe_vertex_element *element) {
memcpy(&$self->vertex_elements[index], element, sizeof(*element));
$self->pipe->set_vertex_elements($self->pipe, PIPE_MAX_ATTRIBS, $self->vertex_elements);
}
/*
* Draw functions
*/
void draw_arrays(unsigned mode, unsigned start, unsigned count) {
$self->pipe->draw_arrays($self->pipe, mode, start, count);
}
void draw_elements( struct st_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count) {
$self->pipe->draw_elements($self->pipe, indexBuffer->buffer, indexSize, mode, start, count);
}
void draw_vertices(unsigned prim,
unsigned num_verts,
unsigned num_attribs,
const float *vertices)
{
struct pipe_context *pipe = $self->pipe;
struct pipe_winsys *winsys = pipe->winsys;
struct pipe_buffer *vbuf;
float *map;
unsigned size;
size = num_verts * num_attribs * 4 * sizeof(float);
vbuf = winsys->buffer_create(winsys,
32,
PIPE_BUFFER_USAGE_VERTEX,
size);
if(!vbuf)
goto error1;
map = winsys->buffer_map(winsys, vbuf, PIPE_BUFFER_USAGE_CPU_WRITE);
if (!map)
goto error2;
memcpy(map, vertices, size);
pipe->winsys->buffer_unmap(pipe->winsys, vbuf);
util_draw_vertex_buffer(pipe, vbuf, prim, num_verts, num_attribs);
error2:
pipe_buffer_reference(pipe->winsys, &vbuf, NULL);
error1:
;
}
void
flush(void) {
struct pipe_fence_handle *fence = NULL;
$self->pipe->flush($self->pipe, PIPE_FLUSH_RENDER_CACHE, &fence);
/* TODO: allow asynchronous operation */
$self->pipe->winsys->fence_finish( $self->pipe->winsys, fence, 0 );
$self->pipe->winsys->fence_reference( $self->pipe->winsys, &fence, NULL );
}
/*
* Surface functions
*/
void surface_copy(int do_flip,
struct pipe_surface *dest,
unsigned destx, unsigned desty,
struct pipe_surface *src,
unsigned srcx, unsigned srcy,
unsigned width, unsigned height) {
$self->pipe->surface_copy($self->pipe, do_flip, dest, destx, desty, src, srcx, srcy, width, height);
}
void surface_fill(struct pipe_surface *dst,
unsigned x, unsigned y,
unsigned width, unsigned height,
unsigned value) {
$self->pipe->surface_fill($self->pipe, dst, x, y, width, height, value);
}
void surface_clear(struct pipe_surface *surface, unsigned value = 0) {
$self->pipe->clear($self->pipe, surface, value);
}
};
%newobject pipe_texture::get_surface;
%extend pipe_texture {
~pipe_texture() {
struct pipe_texture *ptr = $self;
pipe_texture_reference(&ptr, NULL);
}
unsigned get_width(unsigned level=0) {
return $self->width[level];
}
unsigned get_height(unsigned level=0) {
return $self->height[level];
}
unsigned get_depth(unsigned level=0) {
return $self->depth[level];
}
unsigned get_nblocksx(unsigned level=0) {
return $self->nblocksx[level];
}
unsigned get_nblocksy(unsigned level=0) {
return $self->nblocksy[level];
}
/** Get a surface which is a "view" into a texture */
struct pipe_surface *
get_surface(unsigned face=0, unsigned level=0, unsigned zslice=0, unsigned usage=0 )
{
struct pipe_screen *screen = $self->screen;
return screen->get_tex_surface(screen, $self, face, level, zslice, usage);
}
};
%extend pipe_surface {
~pipe_surface() {
struct pipe_surface *ptr = $self;
pipe_surface_reference(&ptr, NULL);
}
// gets mapped to pipe_surface_map automatically
void * map( unsigned flags );
// gets mapped to pipe_surface_unmap automatically
void unmap( void );
void
get_tile_raw(unsigned x, unsigned y, unsigned w, unsigned h, unsigned char *raw, unsigned stride) {
pipe_get_tile_raw($self, x, y, w, h, raw, stride);
}
void
put_tile_raw(unsigned x, unsigned y, unsigned w, unsigned h, const unsigned char *raw, unsigned stride) {
pipe_put_tile_raw($self, x, y, w, h, raw, stride);
}
void
get_tile_rgba(unsigned x, unsigned y, unsigned w, unsigned h, float *rgba) {
pipe_get_tile_rgba($self, x, y, w, h, rgba);
}
void
put_tile_rgba(unsigned x, unsigned y, unsigned w, unsigned h, const float *rgba) {
pipe_put_tile_rgba($self, x, y, w, h, rgba);
}
void
get_tile_z(unsigned x, unsigned y, unsigned w, unsigned h, unsigned *z) {
pipe_get_tile_z($self, x, y, w, h, z);
}
void
put_tile_z(unsigned x, unsigned y, unsigned w, unsigned h, const unsigned *z) {
pipe_put_tile_z($self, x, y, w, h, z);
}
void
sample_rgba(float *rgba) {
st_sample_surface($self, rgba);
}
unsigned
compare_tile_rgba(unsigned x, unsigned y, unsigned w, unsigned h, const float *rgba, float tol = 0.0)
{
float *rgba2;
const float *p1;
const float *p2;
unsigned i, j, n;
rgba2 = MALLOC(h*w*4*sizeof(float));
if(!rgba2)
return ~0;
pipe_get_tile_rgba($self, x, y, w, h, rgba2);
p1 = rgba;
p2 = rgba2;
n = 0;
for(i = h*w; i; --i) {
unsigned differs = 0;
for(j = 4; j; --j) {
float delta = *p2++ - *p1++;
if (delta < -tol || delta > tol)
differs = 1;
}
n += differs;
}
FREE(rgba2);
return n;
}
};
%extend st_buffer {
~st_buffer() {
st_buffer_destroy($self);
}
void write( const char *STRING, unsigned LENGTH, unsigned offset = 0) {
struct pipe_winsys *winsys = $self->st_dev->screen->winsys;
char *map;
map = winsys->buffer_map(winsys, $self->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
if(!map) {
memcpy(map + offset, STRING, LENGTH);
winsys->buffer_unmap(winsys, $self->buffer);
}
}
};
%extend pipe_framebuffer_state {
pipe_framebuffer_state(void) {
return CALLOC_STRUCT(pipe_framebuffer_state);
}
~pipe_framebuffer_state() {
unsigned index;
for(index = 0; index < PIPE_MAX_COLOR_BUFS; ++index)
pipe_surface_reference(&$self->cbufs[index], NULL);
pipe_surface_reference(&$self->zsbuf, NULL);
FREE($self);
}
void
set_cbuf(unsigned index, struct pipe_surface *surface) {
pipe_surface_reference(&$self->cbufs[index], surface);
}
void
set_zsbuf(struct pipe_surface *surface) {
pipe_surface_reference(&$self->zsbuf, surface);
}
};
%extend pipe_shader_state {
pipe_shader_state(const char *text, unsigned num_tokens = 1024) {
struct tgsi_token *tokens;
struct pipe_shader_state *shader;
tokens = MALLOC(num_tokens * sizeof(struct tgsi_token));
if(!tokens)
goto error1;
if(tgsi_text_translate(text, tokens, num_tokens ) != TRUE)
goto error2;
shader = CALLOC_STRUCT(pipe_shader_state);
if(!shader)
goto error3;
shader->tokens = tokens;
return shader;
error3:
error2:
FREE(tokens);
error1:
return NULL;
}
~pipe_shader_state() {
FREE((void*)$self->tokens);
FREE($self);
}
void dump(unsigned flags = 0) {
tgsi_dump($self->tokens, flags);
}
}

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@@ -0,0 +1,232 @@
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* @file
* SWIG interface definion for Gallium types.
*
* @author Jose Fonseca <jrfonseca@tungstengraphics.com>
*/
%nodefaultctor st_context;
%nodefaultdtor st_context;
struct st_context {
};
%extend st_context {
~st_context() {
st_context_destroy($self);
}
/*
* State functions (create/bind/destroy state objects)
*/
void set_blend( const struct pipe_blend_state *state ) {
cso_set_blend($self->cso, state);
}
void set_sampler( unsigned index, const struct pipe_sampler_state *state ) {
cso_single_sampler($self->cso, index, state);
cso_single_sampler_done($self->cso);
}
void set_rasterizer( const struct pipe_rasterizer_state *state ) {
cso_set_rasterizer($self->cso, state);
}
void set_depth_stencil_alpha(const struct pipe_depth_stencil_alpha_state *state) {
cso_set_depth_stencil_alpha($self->cso, state);
}
void set_fragment_shader( const struct pipe_shader_state *state ) {
void *fs;
fs = $self->pipe->create_fs_state($self->pipe, state);
if(!fs)
return;
if(cso_set_fragment_shader_handle($self->cso, fs) != PIPE_OK)
return;
cso_delete_fragment_shader($self->cso, $self->fs);
$self->fs = fs;
}
void set_vertex_shader( const struct pipe_shader_state *state ) {
void *vs;
vs = $self->pipe->create_vs_state($self->pipe, state);
if(!vs)
return;
if(cso_set_vertex_shader_handle($self->cso, vs) != PIPE_OK)
return;
cso_delete_vertex_shader($self->cso, $self->vs);
$self->vs = vs;
}
/*
* Parameter-like state (or properties)
*/
void set_blend_color(const struct pipe_blend_color *state ) {
cso_set_blend_color($self->cso, state);
}
void set_clip(const struct pipe_clip_state *state ) {
$self->pipe->set_clip_state($self->pipe, state);
}
void set_constant_buffer(unsigned shader, unsigned index,
const struct pipe_constant_buffer *buf ) {
$self->pipe->set_constant_buffer($self->pipe, shader, index, buf);
}
void set_framebuffer(const struct pipe_framebuffer_state *state ) {
cso_set_framebuffer($self->cso, state);
}
void set_polygon_stipple(const struct pipe_poly_stipple *state ) {
$self->pipe->set_polygon_stipple($self->pipe, state);
}
void set_scissor(const struct pipe_scissor_state *state ) {
$self->pipe->set_scissor_state($self->pipe, state);
}
void set_viewport(const struct pipe_viewport_state *state) {
cso_set_viewport($self->cso, state);
}
void set_sampler_texture(unsigned index,
struct pipe_texture *texture) {
if(!texture)
texture = $self->default_texture;
pipe_texture_reference(&$self->sampler_textures[index], texture);
$self->pipe->set_sampler_textures($self->pipe,
PIPE_MAX_SAMPLERS,
$self->sampler_textures);
}
void set_vertex_buffer(unsigned index,
const struct pipe_vertex_buffer *buffer) {
memcpy(&$self->vertex_buffers[index], buffer, sizeof(*buffer));
$self->pipe->set_vertex_buffers($self->pipe, PIPE_MAX_ATTRIBS, $self->vertex_buffers);
}
void set_vertex_element(unsigned index,
const struct pipe_vertex_element *element) {
memcpy(&$self->vertex_elements[index], element, sizeof(*element));
$self->pipe->set_vertex_elements($self->pipe, PIPE_MAX_ATTRIBS, $self->vertex_elements);
}
/*
* Draw functions
*/
void draw_arrays(unsigned mode, unsigned start, unsigned count) {
$self->pipe->draw_arrays($self->pipe, mode, start, count);
}
void draw_elements( struct st_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count) {
$self->pipe->draw_elements($self->pipe, indexBuffer->buffer, indexSize, mode, start, count);
}
void draw_vertices(unsigned prim,
unsigned num_verts,
unsigned num_attribs,
const float *vertices)
{
struct pipe_context *pipe = $self->pipe;
struct pipe_winsys *winsys = pipe->winsys;
struct pipe_buffer *vbuf;
float *map;
unsigned size;
size = num_verts * num_attribs * 4 * sizeof(float);
vbuf = winsys->buffer_create(winsys,
32,
PIPE_BUFFER_USAGE_VERTEX,
size);
if(!vbuf)
goto error1;
map = winsys->buffer_map(winsys, vbuf, PIPE_BUFFER_USAGE_CPU_WRITE);
if (!map)
goto error2;
memcpy(map, vertices, size);
pipe->winsys->buffer_unmap(pipe->winsys, vbuf);
util_draw_vertex_buffer(pipe, vbuf, prim, num_verts, num_attribs);
error2:
pipe_buffer_reference(pipe->winsys, &vbuf, NULL);
error1:
;
}
void
flush(void) {
struct pipe_fence_handle *fence = NULL;
$self->pipe->flush($self->pipe, PIPE_FLUSH_RENDER_CACHE, &fence);
/* TODO: allow asynchronous operation */
$self->pipe->winsys->fence_finish( $self->pipe->winsys, fence, 0 );
$self->pipe->winsys->fence_reference( $self->pipe->winsys, &fence, NULL );
}
/*
* Surface functions
*/
void surface_copy(int do_flip,
struct pipe_surface *dest,
unsigned destx, unsigned desty,
struct pipe_surface *src,
unsigned srcx, unsigned srcy,
unsigned width, unsigned height) {
$self->pipe->surface_copy($self->pipe, do_flip, dest, destx, desty, src, srcx, srcy, width, height);
}
void surface_fill(struct pipe_surface *dst,
unsigned x, unsigned y,
unsigned width, unsigned height,
unsigned value) {
$self->pipe->surface_fill($self->pipe, dst, x, y, width, height, value);
}
void surface_clear(struct pipe_surface *surface, unsigned value = 0) {
$self->pipe->clear($self->pipe, surface, value);
}
};

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@@ -0,0 +1,130 @@
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* @file
* SWIG interface definion for Gallium types.
*
* @author Jose Fonseca <jrfonseca@tungstengraphics.com>
*/
%nodefaultctor st_device;
%nodefaultdtor st_device;
struct st_device {
};
%newobject st_device::texture_create;
%newobject st_device::context_create;
%newobject st_device::buffer_create;
%extend st_device {
st_device(int hardware = 1) {
return st_device_create(hardware ? TRUE : FALSE);
}
~st_device() {
st_device_destroy($self);
}
const char * get_name( void ) {
return $self->screen->get_name($self->screen);
}
const char * get_vendor( void ) {
return $self->screen->get_vendor($self->screen);
}
/**
* Query an integer-valued capability/parameter/limit
* \param param one of PIPE_CAP_x
*/
int get_param( int param ) {
return $self->screen->get_param($self->screen, param);
}
/**
* Query a float-valued capability/parameter/limit
* \param param one of PIPE_CAP_x
*/
float get_paramf( int param ) {
return $self->screen->get_paramf($self->screen, param);
}
/**
* Check if the given pipe_format is supported as a texture or
* drawing surface.
* \param type one of PIPE_TEXTURE, PIPE_SURFACE
*/
int is_format_supported( enum pipe_format format,
enum pipe_texture_target target,
unsigned tex_usage,
unsigned geom_flags ) {
return $self->screen->is_format_supported( $self->screen,
format,
target,
tex_usage,
geom_flags );
}
struct st_context *
context_create(void) {
return st_context_create($self);
}
struct pipe_texture *
texture_create(
enum pipe_format format,
unsigned width,
unsigned height,
unsigned depth = 1,
unsigned last_level = 0,
enum pipe_texture_target target = PIPE_TEXTURE_2D,
unsigned tex_usage = 0
) {
struct pipe_texture templat;
memset(&templat, 0, sizeof(templat));
templat.format = format;
pf_get_block(templat.format, &templat.block);
templat.width[0] = width;
templat.height[0] = height;
templat.depth[0] = depth;
templat.last_level = last_level;
templat.target = target;
templat.tex_usage = tex_usage;
return $self->screen->texture_create($self->screen, &templat);
}
struct st_buffer *
buffer_create(unsigned size, unsigned alignment = 0, unsigned usage = 0) {
return st_buffer_create($self, alignment, usage, size);
}
};

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@@ -0,0 +1,103 @@
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* @file
* SWIG interface definion for Gallium types.
*
* @author Jose Fonseca <jrfonseca@tungstengraphics.com>
*/
%module gallium;
%include "pipe/p_state.h";
%extend pipe_framebuffer_state {
pipe_framebuffer_state(void) {
return CALLOC_STRUCT(pipe_framebuffer_state);
}
~pipe_framebuffer_state() {
unsigned index;
for(index = 0; index < PIPE_MAX_COLOR_BUFS; ++index)
pipe_surface_reference(&$self->cbufs[index], NULL);
pipe_surface_reference(&$self->zsbuf, NULL);
FREE($self);
}
void
set_cbuf(unsigned index, struct pipe_surface *surface) {
pipe_surface_reference(&$self->cbufs[index], surface);
}
void
set_zsbuf(struct pipe_surface *surface) {
pipe_surface_reference(&$self->zsbuf, surface);
}
};
%extend pipe_shader_state {
pipe_shader_state(const char *text, unsigned num_tokens = 1024) {
struct tgsi_token *tokens;
struct pipe_shader_state *shader;
tokens = MALLOC(num_tokens * sizeof(struct tgsi_token));
if(!tokens)
goto error1;
if(tgsi_text_translate(text, tokens, num_tokens ) != TRUE)
goto error2;
shader = CALLOC_STRUCT(pipe_shader_state);
if(!shader)
goto error3;
shader->tokens = tokens;
return shader;
error3:
error2:
FREE(tokens);
error1:
return NULL;
}
~pipe_shader_state() {
FREE((void*)$self->tokens);
FREE($self);
}
void dump(unsigned flags = 0) {
tgsi_dump($self->tokens, flags);
}
}

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@@ -0,0 +1,192 @@
/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* @file
* SWIG interface definion for Gallium types.
*
* @author Jose Fonseca <jrfonseca@tungstengraphics.com>
*/
%nodefaultctor pipe_texture;
%nodefaultctor pipe_surface;
%nodefaultctor st_buffer;
%nodefaultdtor pipe_texture;
%nodefaultdtor pipe_surface;
%nodefaultdtor st_buffer;
%ignore pipe_texture::screen;
%ignore pipe_surface::winsys;
%immutable pipe_surface::texture;
%immutable pipe_surface::buffer;
%newobject pipe_texture::get_surface;
%extend pipe_texture {
~pipe_texture() {
struct pipe_texture *ptr = $self;
pipe_texture_reference(&ptr, NULL);
}
unsigned get_width(unsigned level=0) {
return $self->width[level];
}
unsigned get_height(unsigned level=0) {
return $self->height[level];
}
unsigned get_depth(unsigned level=0) {
return $self->depth[level];
}
unsigned get_nblocksx(unsigned level=0) {
return $self->nblocksx[level];
}
unsigned get_nblocksy(unsigned level=0) {
return $self->nblocksy[level];
}
/** Get a surface which is a "view" into a texture */
struct pipe_surface *
get_surface(unsigned face=0, unsigned level=0, unsigned zslice=0, unsigned usage=0 )
{
struct pipe_screen *screen = $self->screen;
return screen->get_tex_surface(screen, $self, face, level, zslice, usage);
}
};
%extend pipe_surface {
~pipe_surface() {
struct pipe_surface *ptr = $self;
pipe_surface_reference(&ptr, NULL);
}
// gets mapped to pipe_surface_map automatically
void * map( unsigned flags );
// gets mapped to pipe_surface_unmap automatically
void unmap( void );
void
get_tile_raw(unsigned x, unsigned y, unsigned w, unsigned h, unsigned char *raw, unsigned stride) {
pipe_get_tile_raw($self, x, y, w, h, raw, stride);
}
void
put_tile_raw(unsigned x, unsigned y, unsigned w, unsigned h, const unsigned char *raw, unsigned stride) {
pipe_put_tile_raw($self, x, y, w, h, raw, stride);
}
void
get_tile_rgba(unsigned x, unsigned y, unsigned w, unsigned h, float *rgba) {
pipe_get_tile_rgba($self, x, y, w, h, rgba);
}
void
put_tile_rgba(unsigned x, unsigned y, unsigned w, unsigned h, const float *rgba) {
pipe_put_tile_rgba($self, x, y, w, h, rgba);
}
void
get_tile_z(unsigned x, unsigned y, unsigned w, unsigned h, unsigned *z) {
pipe_get_tile_z($self, x, y, w, h, z);
}
void
put_tile_z(unsigned x, unsigned y, unsigned w, unsigned h, const unsigned *z) {
pipe_put_tile_z($self, x, y, w, h, z);
}
void
sample_rgba(float *rgba) {
st_sample_surface($self, rgba);
}
unsigned
compare_tile_rgba(unsigned x, unsigned y, unsigned w, unsigned h, const float *rgba, float tol = 0.0)
{
float *rgba2;
const float *p1;
const float *p2;
unsigned i, j, n;
rgba2 = MALLOC(h*w*4*sizeof(float));
if(!rgba2)
return ~0;
pipe_get_tile_rgba($self, x, y, w, h, rgba2);
p1 = rgba;
p2 = rgba2;
n = 0;
for(i = h*w; i; --i) {
unsigned differs = 0;
for(j = 4; j; --j) {
float delta = *p2++ - *p1++;
if (delta < -tol || delta > tol)
differs = 1;
}
n += differs;
}
FREE(rgba2);
return n;
}
};
struct st_buffer {
};
%extend st_buffer {
~st_buffer() {
st_buffer_destroy($self);
}
void write( const char *STRING, unsigned LENGTH, unsigned offset = 0) {
struct pipe_winsys *winsys = $self->st_dev->screen->winsys;
char *map;
map = winsys->buffer_map(winsys, $self->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
if(!map) {
memcpy(map + offset, STRING, LENGTH);
winsys->buffer_unmap(winsys, $self->buffer);
}
}
};