freedreno/ir3: allow layer/viewport output for VS/GS/DS
With VK_EXT_shader_viewport_index_layer, these stages can all output the viewport or layer id, and not just GS anymore. Signed-off-by: Jonathan Marek <jonathan@marek.ca> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5832>
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@@ -3140,7 +3140,6 @@ setup_output(struct ir3_context *ctx, nir_intrinsic_instr *intr)
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so->writes_psize = true;
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break;
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case VARYING_SLOT_PRIMITIVE_ID:
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case VARYING_SLOT_LAYER:
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case VARYING_SLOT_GS_VERTEX_FLAGS_IR3:
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debug_assert(ctx->so->type == MESA_SHADER_GEOMETRY);
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/* fall through */
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@@ -3152,6 +3151,8 @@ setup_output(struct ir3_context *ctx, nir_intrinsic_instr *intr)
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case VARYING_SLOT_CLIP_DIST0:
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case VARYING_SLOT_CLIP_DIST1:
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case VARYING_SLOT_CLIP_VERTEX:
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case VARYING_SLOT_LAYER:
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case VARYING_SLOT_VIEWPORT:
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break;
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default:
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if (slot >= VARYING_SLOT_VAR0)
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