docs: add missing html closing tag

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
This commit is contained in:
Eric Engestrom
2018-05-29 14:47:53 +01:00
parent 3b5376330f
commit e6a1aca0b2

View File

@@ -48,8 +48,8 @@ Note: some of the new features are only available with certain drivers.
<li>Disk shader cache support for i965 when MESA_GLSL_CACHE_DISABLE environment variable is set to "0" or "false"</li> <li>Disk shader cache support for i965 when MESA_GLSL_CACHE_DISABLE environment variable is set to "0" or "false"</li>
<li>GL_ARB_shader_atomic_counters and GL_ARB_shader_atomic_counter_ops on r600/evergreen+</li> <li>GL_ARB_shader_atomic_counters and GL_ARB_shader_atomic_counter_ops on r600/evergreen+</li>
<li>GL_ARB_shader_image_load_store and GL_ARB_shader_image_size on r600/evergreen+</li> <li>GL_ARB_shader_image_load_store and GL_ARB_shader_image_size on r600/evergreen+</li>
<li>GL_ARB_shader_storage_buffer_object on r600/evergreen+<li> <li>GL_ARB_shader_storage_buffer_object on r600/evergreen+</li>
<li>GL_ARB_compute_shader on r600/evergreen+<li> <li>GL_ARB_compute_shader on r600/evergreen+</li>
<li>GL_ARB_cull_distance on r600/evergreen+</li> <li>GL_ARB_cull_distance on r600/evergreen+</li>
<li>GL_ARB_enhanced_layouts on r600/evergreen+</li> <li>GL_ARB_enhanced_layouts on r600/evergreen+</li>
<li>GL_ARB_bindless_texture on nvc0/kepler</li> <li>GL_ARB_bindless_texture on nvc0/kepler</li>