nir: add a helper for calculating variable slots
this will maybe avoid future bugs, but probably not Reviewed-by: Connor Abbott <cwabbott0@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24163>
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@@ -71,9 +71,7 @@ fs_visitor::nir_setup_outputs()
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*/
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nir_foreach_shader_out_variable(var, nir) {
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const int loc = var->data.driver_location;
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const unsigned var_vec4s =
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var->data.compact ? DIV_ROUND_UP(var->data.location_frac + glsl_get_length(var->type), 4)
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: type_size_vec4(var->type, true);
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const unsigned var_vec4s = nir_variable_count_slots(var, var->type);
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vec4s[loc] = MAX2(vec4s[loc], var_vec4s);
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}
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