demos: add some fflushes for windows

This commit is contained in:
Keith Whitwell
2009-02-24 12:02:24 +00:00
parent b1ac00dc8d
commit e6479c6250
11 changed files with 11 additions and 0 deletions

View File

@@ -92,6 +92,7 @@ static void Redisplay( void )
GLfloat seconds = (t - T0) / 1000.0;
GLfloat fps = Frames / seconds;
printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps);
fflush(stdout);
T0 = t;
Frames = 0;
}

View File

@@ -105,6 +105,7 @@ static void Redisplay (void)
GLfloat seconds = (GLfloat) (t - t0) / 1000.0f;
GLfloat fps = frames / seconds;
printf ("%d frames in %6.3f seconds = %6.3f FPS\n", frames, seconds, fps);
fflush(stdout);
t0 = t;
frames = 0;
}

View File

@@ -105,6 +105,7 @@ Redisplay(void)
GLfloat fps = frames / seconds;
printf("%d frames in %6.3f seconds = %6.3f FPS\n",
frames, seconds, fps);
fflush(stdout);
t0 = t;
frames = 0;
}

View File

@@ -314,6 +314,7 @@ draw(void)
GLfloat seconds = (t - T0) / 1000.0;
GLfloat fps = Frames / seconds;
printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps);
fflush(stdout);
T0 = t;
Frames = 0;
}

View File

@@ -219,6 +219,7 @@ draw(void)
GLfloat seconds = (t - T0) / 1000.0;
GLfloat fps = Frames / seconds;
printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps);
fflush(stdout);
T0 = t;
Frames = 0;
if ((t >= 999.0 * autoexit) && (autoexit)) {

View File

@@ -905,6 +905,7 @@ draw (void)
GLfloat seconds = (t - T0) / 1000.0;
GLfloat fps = Frames / seconds;
printf("%d frames in %g seconds = %g FPS\n", Frames, seconds, fps);
fflush(stdout);
T0 = t;
Frames = 0;
}

View File

@@ -132,6 +132,7 @@ static void Display( void )
GLfloat seconds = (t - T0) / 1000.0;
GLfloat fps = Frames / seconds;
printf("%d frames in %g seconds = %g FPS\n", Frames, seconds, fps);
fflush(stdout);
T0 = t;
Frames = 0;
}

View File

@@ -65,6 +65,7 @@ static void Redisplay (void)
GLfloat seconds = (GLfloat) (t - t0) / 1000.0f;
GLfloat fps = frames / seconds;
printf ("%d frames in %6.3f seconds = %6.3f FPS\n", frames, seconds, fps);
fflush(stdout);
t0 = t;
frames = 0;
}

View File

@@ -401,6 +401,7 @@ DrawWindow(void)
GLfloat seconds = (t - t0) / 1000.0;
GLfloat fps = frames / seconds;
printf("%d frames in %g seconds = %g FPS\n", frames, seconds, fps);
fflush(stdout);
t0 = t;
frames = 0;
}

View File

@@ -153,6 +153,7 @@ static void Display( void )
GLfloat fps = Frames / seconds;
printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps);
fflush(stdout);
drift_increment = 2.2 * seconds / Frames;
T0 = t;

View File

@@ -79,6 +79,7 @@ static void Display( void )
GLfloat seconds = (t - T0) / 1000.0;
GLfloat fps = Frames / seconds;
printf("%d frames in %g seconds = %g FPS\n", Frames, seconds, fps);
fflush(stdout);
T0 = t;
Frames = 0;
}