swr/rasterizer: Enable ARB_fragment_layer_viewport

Added loading gl_Layer and gl_ViewportIndex variables
to Pixel Shader context.

Reviewed-by: Alok Hota <alok.hota@intel.com>
This commit is contained in:
Jan Zielinski
2019-08-02 12:28:13 +02:00
parent 6dc4ddc5f8
commit e64091ebd4
4 changed files with 22 additions and 2 deletions

View File

@@ -174,7 +174,7 @@ GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, r600, radeonsi, virgl
GL_ARB_copy_image DONE (i965, nv50, softpipe, llvmpipe, swr)
GL_KHR_debug DONE (all drivers)
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
GL_ARB_fragment_layer_viewport DONE (i965, nv50, llvmpipe, softpipe)
GL_ARB_fragment_layer_viewport DONE (i965, nv50, llvmpipe, softpipe, swr)
GL_ARB_framebuffer_no_attachments DONE (freedreno, i965, softpipe)
GL_ARB_internalformat_query2 DONE (all drivers)
GL_ARB_invalidate_subdata DONE (all drivers)