EGL: implement Haiku driver over Gallium

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21079>
This commit is contained in:
X512
2022-05-18 07:37:42 +09:00
committed by Marge Bot
parent d55f66b483
commit e60f379545
3 changed files with 303 additions and 100 deletions

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@@ -1,2 +1,7 @@
[*.cpp]
charset = utf-8
end_of_line = lf
insert_final_newline = true
indent_style = tab
indent_size = 4
trim_trailing_whitespace = true

View File

@@ -27,6 +27,8 @@
#include <stdint.h>
#include <stdio.h>
#include <algorithm>
#include "eglconfig.h"
#include "eglcontext.h"
#include "egldevice.h"
@@ -38,8 +40,32 @@
#include "eglimage.h"
#include "egltypedefs.h"
#include <InterfaceKit.h>
#include <OpenGLKit.h>
#include <mapi/glapi/glapi.h>
#include "util/u_atomic.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "state_tracker/st_context.h"
#include "hgl_context.h"
#include "hgl_sw_winsys.h"
extern "C" {
#include "target-helpers/inline_sw_helper.h"
}
#define BGL_RGB 0
#define BGL_INDEX 1
#define BGL_SINGLE 0
#define BGL_DOUBLE 2
#define BGL_DIRECT 0
#define BGL_INDIRECT 4
#define BGL_ACCUM 8
#define BGL_ALPHA 16
#define BGL_DEPTH 32
#define BGL_OVERLAY 64
#define BGL_UNDERLAY 128
#define BGL_STENCIL 512
#define BGL_SHARE_CONTEXT 1024
#ifdef DEBUG
@@ -55,89 +81,167 @@
_EGL_DRIVER_STANDARD_TYPECASTS(haiku_egl)
struct haiku_egl_config
{
_EGLConfig base;
struct haiku_egl_display {
int ref_count;
struct hgl_display *disp;
};
struct haiku_egl_context
{
_EGLContext ctx;
struct haiku_egl_config {
_EGLConfig base;
};
struct haiku_egl_surface
{
_EGLSurface surf;
BGLView* gl;
struct haiku_egl_context {
_EGLContext base;
struct hgl_context *ctx;
};
struct haiku_egl_surface {
_EGLSurface base;
struct hgl_buffer *fb;
struct pipe_fence_handle *throttle_fence;
};
/**
* Called via eglCreateWindowSurface(), drv->CreateWindowSurface().
*/
// #pragma mark EGLSurface
// Called via eglCreateWindowSurface(), drv->CreateWindowSurface().
static _EGLSurface *
haiku_create_window_surface(_EGLDisplay *disp,
_EGLConfig *conf, void *native_window, const EGLint *attrib_list)
haiku_create_window_surface(_EGLDisplay *disp, _EGLConfig *conf, void *native_window, const EGLint *attrib_list)
{
CALLED();
printf("haiku_create_window_surface\n");
struct haiku_egl_display *hgl_dpy = haiku_egl_display(disp);
struct haiku_egl_surface* surface;
surface = (struct haiku_egl_surface*) calloc(1, sizeof (*surface));
if (!surface) {
_eglError(EGL_BAD_ALLOC, "haiku_create_window_surface");
struct haiku_egl_surface *wgl_surf = (struct haiku_egl_surface*)calloc(1, sizeof(*wgl_surf));
if (!wgl_surf)
return NULL;
if (!_eglInitSurface(&wgl_surf->base, disp, EGL_WINDOW_BIT, conf, attrib_list, NULL)) {
free(wgl_surf);
return NULL;
}
if (!_eglInitSurface(&surface->surf, disp, EGL_WINDOW_BIT,
conf, attrib_list, native_window)) {
free(surface);
struct st_visual visual;
hgl_get_st_visual(&visual, BGL_DOUBLE|BGL_DEPTH);
wgl_surf->fb = hgl_create_st_framebuffer(hgl_dpy->disp, &visual, native_window);
if (!wgl_surf->fb) {
free(wgl_surf);
return NULL;
}
(&surface->surf)->SwapInterval = 1;
TRACE("Creating window\n");
BWindow* win = (BWindow*)native_window;
TRACE("Creating GL view\n");
surface->gl = new BGLView(win->Bounds(), "OpenGL", B_FOLLOW_ALL_SIDES, 0,
BGL_RGB | BGL_DOUBLE | BGL_ALPHA);
TRACE("Adding GL\n");
win->AddChild(surface->gl);
TRACE("Showing window\n");
win->Show();
return &surface->surf;
return &wgl_surf->base;
}
static _EGLSurface *
haiku_create_pixmap_surface(_EGLDisplay *disp,
_EGLConfig *conf, void *native_pixmap, const EGLint *attrib_list)
haiku_create_pixmap_surface(_EGLDisplay *disp, _EGLConfig *conf, void *native_pixmap, const EGLint *attrib_list)
{
printf("haiku_create_pixmap_surface\n");
return NULL;
}
static _EGLSurface *
haiku_create_pbuffer_surface(_EGLDisplay *disp,
_EGLConfig *conf, const EGLint *attrib_list)
haiku_create_pbuffer_surface(_EGLDisplay *disp, _EGLConfig *conf, const EGLint *attrib_list)
{
return NULL;
printf("haiku_create_pbuffer_surface\n");
struct haiku_egl_display *hgl_dpy = haiku_egl_display(disp);
struct haiku_egl_surface *wgl_surf = (struct haiku_egl_surface*)calloc(1, sizeof(*wgl_surf));
if (!wgl_surf)
return NULL;
if (!_eglInitSurface(&wgl_surf->base, disp, EGL_PBUFFER_BIT, conf, attrib_list, NULL)) {
free(wgl_surf);
return NULL;
}
struct st_visual visual;
hgl_get_st_visual(&visual, BGL_DOUBLE|BGL_DEPTH);
wgl_surf->fb = hgl_create_st_framebuffer(hgl_dpy->disp, &visual, NULL);
if (!wgl_surf->fb) {
free(wgl_surf);
return NULL;
}
wgl_surf->fb->newWidth = wgl_surf->base.Width;
wgl_surf->fb->newHeight = wgl_surf->base.Height;
p_atomic_inc(&wgl_surf->fb->base.stamp);
return &wgl_surf->base;
}
static EGLBoolean
haiku_destroy_surface(_EGLDisplay *disp, _EGLSurface *surf)
{
struct haiku_egl_display *hgl_dpy = haiku_egl_display(disp);
if (_eglPutSurface(surf)) {
// XXX: detach haiku_egl_surface::gl from the native window and destroy it
struct haiku_egl_surface *hgl_surf = haiku_egl_surface(surf);
struct pipe_screen* screen = hgl_dpy->disp->fscreen->screen;
screen->fence_reference(screen, &hgl_surf->throttle_fence, NULL);
hgl_destroy_st_framebuffer(hgl_surf->fb);
free(surf);
}
return EGL_TRUE;
}
static void
update_size(struct hgl_buffer *buffer)
{
uint32_t newWidth, newHeight;
((BitmapHook*)buffer->winsysContext)->GetSize(newWidth, newHeight);
if (buffer->newWidth != newWidth || buffer->newHeight != newHeight) {
buffer->newWidth = newWidth;
buffer->newHeight = newHeight;
p_atomic_inc(&buffer->base.stamp);
}
}
static EGLBoolean
haiku_swap_buffers(_EGLDisplay *disp, _EGLSurface *surf)
{
struct haiku_egl_display *hgl_dpy = haiku_egl_display(disp);
struct haiku_egl_surface* hgl_surf = haiku_egl_surface(surf);
struct haiku_egl_context* hgl_ctx = haiku_egl_context(surf->CurrentContext);
if (hgl_ctx == NULL)
return EGL_FALSE;
struct st_context *st = hgl_ctx->ctx->st;
struct pipe_screen *screen = hgl_dpy->disp->fscreen->screen;
struct hgl_buffer* buffer = hgl_surf->fb;
auto &backBuffer = buffer->textures[ST_ATTACHMENT_BACK_LEFT];
auto &frontBuffer = buffer->textures[ST_ATTACHMENT_FRONT_LEFT];
st->pipe->flush_resource(st->pipe, backBuffer);
_mesa_glthread_finish(st->ctx);
struct pipe_fence_handle *new_fence = NULL;
st_context_flush(st, ST_FLUSH_FRONT, &new_fence, NULL, NULL);
if (hgl_surf->throttle_fence) {
screen->fence_finish(screen, NULL, hgl_surf->throttle_fence, PIPE_TIMEOUT_INFINITE);
screen->fence_reference(screen, &hgl_surf->throttle_fence, NULL);
}
hgl_surf->throttle_fence = new_fence;
// flush back buffer and swap buffers if double buffering is used
if (backBuffer != NULL) {
screen->flush_frontbuffer(screen, st->pipe, backBuffer, 0, 0, buffer->winsysContext, NULL);
std::swap(frontBuffer, backBuffer);
p_atomic_inc(&buffer->base.stamp);
}
update_size(buffer);
return EGL_TRUE;
}
// #pragma mark EGLDisplay
static EGLBoolean
haiku_add_configs_for_visuals(_EGLDisplay *disp)
@@ -159,9 +263,9 @@ haiku_add_configs_for_visuals(_EGLDisplay *disp)
conf->base.AlphaSize = 8;
conf->base.ColorBufferType = EGL_RGB_BUFFER;
conf->base.BufferSize = conf->base.RedSize
+ conf->base.GreenSize
+ conf->base.BlueSize
+ conf->base.AlphaSize;
+ conf->base.GreenSize
+ conf->base.BlueSize
+ conf->base.AlphaSize;
conf->base.ConfigCaveat = EGL_NONE;
conf->base.ConfigID = 1;
conf->base.BindToTextureRGB = EGL_FALSE;
@@ -176,10 +280,10 @@ haiku_add_configs_for_visuals(_EGLDisplay *disp)
conf->base.Samples = conf->base.SampleBuffers == 0 ? 0 : 0;
conf->base.DepthSize = 24; // TODO: How to get the right value ?
conf->base.Level = 0;
conf->base.MaxPbufferWidth = 0; // TODO: How to get the right value ?
conf->base.MaxPbufferHeight = 0; // TODO: How to get the right value ?
conf->base.MaxPbufferWidth = _EGL_MAX_PBUFFER_WIDTH;
conf->base.MaxPbufferHeight = _EGL_MAX_PBUFFER_HEIGHT;
conf->base.MaxPbufferPixels = 0; // TODO: How to get the right value ?
conf->base.SurfaceType = EGL_WINDOW_BIT /*| EGL_PIXMAP_BIT | EGL_PBUFFER_BIT*/;
conf->base.SurfaceType = EGL_WINDOW_BIT | EGL_PIXMAP_BIT | EGL_PBUFFER_BIT;
TRACE("Config configuated\n");
if (!_eglValidateConfig(&conf->base, EGL_FALSE)) {
@@ -202,58 +306,145 @@ cleanup:
return EGL_FALSE;
}
extern "C"
EGLBoolean
init_haiku(_EGLDisplay *disp)
static void
haiku_display_destroy(_EGLDisplay *disp)
{
_EGLDevice *dev;
CALLED();
if (!disp)
return;
dev = _eglAddDevice(-1, true);
if (!dev) {
_eglError(EGL_NOT_INITIALIZED, "DRI2: failed to find EGLDevice");
struct haiku_egl_display *hgl_dpy = haiku_egl_display(disp);
assert(hgl_dpy->ref_count > 0);
if (!p_atomic_dec_zero(&hgl_dpy->ref_count))
return;
struct pipe_screen* screen = hgl_dpy->disp->fscreen->screen;
hgl_destroy_display(hgl_dpy->disp); hgl_dpy->disp = NULL;
screen->destroy(screen); // destroy will deallocate object
free(hgl_dpy);
}
static EGLBoolean
haiku_initialize_impl(_EGLDisplay *disp, void *platformDisplay)
{
struct haiku_egl_display *hgl_dpy;
const char* err;
hgl_dpy = (struct haiku_egl_display*)calloc(1, sizeof(struct haiku_egl_display));
if (!hgl_dpy)
return _eglError(EGL_BAD_ALLOC, "eglInitialize");
hgl_dpy->ref_count = 1;
disp->DriverData = (void *)hgl_dpy;
struct sw_winsys* winsys = hgl_create_sw_winsys();
struct pipe_screen* screen = sw_screen_create(winsys);
hgl_dpy->disp = hgl_create_display(screen);
disp->ClientAPIs = 0;
if (_eglIsApiValid(EGL_OPENGL_API))
disp->ClientAPIs |= EGL_OPENGL_BIT;
if (_eglIsApiValid(EGL_OPENGL_ES_API))
disp->ClientAPIs |= EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT | EGL_OPENGL_ES3_BIT_KHR;
disp->Extensions.KHR_no_config_context = EGL_TRUE;
disp->Extensions.KHR_surfaceless_context = EGL_TRUE;
disp->Extensions.MESA_query_driver = EGL_TRUE;
/* Report back to EGL the bitmask of priorities supported */
disp->Extensions.IMG_context_priority =
hgl_dpy->disp->fscreen->screen->get_param(hgl_dpy->disp->fscreen->screen, PIPE_CAP_CONTEXT_PRIORITY_MASK);
disp->Extensions.EXT_pixel_format_float = EGL_TRUE;
if (hgl_dpy->disp->fscreen->screen->is_format_supported(hgl_dpy->disp->fscreen->screen,
PIPE_FORMAT_B8G8R8A8_SRGB,
PIPE_TEXTURE_2D, 0, 0,
PIPE_BIND_RENDER_TARGET))
disp->Extensions.KHR_gl_colorspace = EGL_TRUE;
disp->Extensions.KHR_create_context = EGL_TRUE;
disp->Extensions.KHR_reusable_sync = EGL_TRUE;
haiku_add_configs_for_visuals(disp);
return EGL_TRUE;
cleanup:
haiku_display_destroy(disp);
return _eglError(EGL_NOT_INITIALIZED, err);
}
static EGLBoolean
haiku_initialize(_EGLDisplay *disp)
{
EGLBoolean ret = EGL_FALSE;
struct haiku_egl_display *hgl_dpy = haiku_egl_display(disp);
if (hgl_dpy) {
hgl_dpy->ref_count++;
return EGL_TRUE;
}
switch (disp->Platform) {
case _EGL_PLATFORM_SURFACELESS:
case _EGL_PLATFORM_HAIKU:
ret = haiku_initialize_impl(disp, NULL);
break;
case _EGL_PLATFORM_DEVICE:
ret = haiku_initialize_impl(disp, disp->PlatformDisplay);
break;
default:
unreachable("Callers ensure we cannot get here.");
return EGL_FALSE;
}
disp->Device = dev;
TRACE("Add configs\n");
if (!haiku_add_configs_for_visuals(disp))
if (!ret)
return EGL_FALSE;
TRACE("Initialization finished\n");
hgl_dpy = haiku_egl_display(disp);
return EGL_TRUE;
}
extern "C"
EGLBoolean
static EGLBoolean
haiku_terminate(_EGLDisplay *disp)
{
haiku_display_destroy(disp);
return EGL_TRUE;
}
extern "C"
_EGLContext*
// #pragma mark EGLContext
static _EGLContext*
haiku_create_context(_EGLDisplay *disp, _EGLConfig *conf,
_EGLContext *share_list, const EGLint *attrib_list)
{
CALLED();
struct haiku_egl_context* context;
context = (struct haiku_egl_context*) calloc(1, sizeof (*context));
struct haiku_egl_display *hgl_dpy = haiku_egl_display(disp);
struct st_visual visual;
hgl_get_st_visual(&visual, BGL_DOUBLE|BGL_DEPTH);
struct haiku_egl_context* context = (struct haiku_egl_context*) calloc(1, sizeof (*context));
if (!context) {
_eglError(EGL_BAD_ALLOC, "haiku_create_context");
return NULL;
}
if (!_eglInitContext(&context->ctx, disp, conf, share_list, attrib_list))
if (!_eglInitContext(&context->base, disp, conf, share_list, attrib_list))
goto cleanup;
TRACE("Context created\n");
return &context->ctx;
context->ctx = hgl_create_context(hgl_dpy->disp, &visual, share_list == NULL ? NULL : haiku_egl_context(share_list)->ctx->st);
if (context->ctx == NULL)
goto cleanup;
return &context->base;
cleanup:
free(context);
@@ -261,57 +452,62 @@ cleanup:
}
extern "C"
EGLBoolean
static EGLBoolean
haiku_destroy_context(_EGLDisplay *disp, _EGLContext* ctx)
{
struct haiku_egl_context* context = haiku_egl_context(ctx);
if (_eglPutContext(ctx)) {
// XXX: teardown the context ?
free(context);
struct haiku_egl_context* hgl_ctx = haiku_egl_context(ctx);
hgl_destroy_context(hgl_ctx->ctx);
free(ctx);
ctx = NULL;
}
return EGL_TRUE;
}
extern "C"
EGLBoolean
haiku_make_current(_EGLDisplay *disp, _EGLSurface *dsurf,
_EGLSurface *rsurf, _EGLContext *ctx)
static EGLBoolean
haiku_make_current(_EGLDisplay *disp, _EGLSurface *dsurf, _EGLSurface *rsurf, _EGLContext *ctx)
{
CALLED();
struct haiku_egl_context* cont = haiku_egl_context(ctx);
struct haiku_egl_surface* surf = haiku_egl_surface(dsurf);
struct haiku_egl_context* hgl_ctx = haiku_egl_context(ctx);
struct haiku_egl_surface* hgl_dsurf = haiku_egl_surface(dsurf);
struct haiku_egl_surface* hgl_rsurf = haiku_egl_surface(rsurf);
_EGLContext *old_ctx;
_EGLSurface *old_dsurf, *old_rsurf;
if (!_eglBindContext(ctx, dsurf, rsurf, &old_ctx, &old_dsurf, &old_rsurf))
return EGL_FALSE;
//cont->ctx.DrawSurface=&surf->surf;
surf->gl->LockGL();
return EGL_TRUE;
}
if (old_ctx == ctx && old_dsurf == dsurf && old_rsurf == rsurf) {
_eglPutSurface(old_dsurf);
_eglPutSurface(old_rsurf);
_eglPutContext(old_ctx);
return EGL_TRUE;
}
if (ctx == NULL) {
st_api_make_current(NULL, NULL, NULL);
} else {
if (dsurf != NULL && dsurf != old_dsurf)
update_size(hgl_dsurf->fb);
extern "C"
EGLBoolean
haiku_swap_buffers(_EGLDisplay *disp, _EGLSurface *surf)
{
struct haiku_egl_surface* surface = haiku_egl_surface(surf);
st_api_make_current(hgl_ctx->ctx->st,
hgl_dsurf == NULL ? NULL : &hgl_dsurf->fb->base,
hgl_rsurf == NULL ? NULL : &hgl_rsurf->fb->base);
}
if (old_dsurf != NULL) haiku_destroy_surface(disp, old_dsurf);
if (old_rsurf != NULL) haiku_destroy_surface(disp, old_rsurf);
if (old_ctx != NULL) haiku_destroy_context(disp, old_ctx);
surface->gl->SwapBuffers();
//gl->Render();
return EGL_TRUE;
}
extern "C"
const _EGLDriver _eglDriver = {
.Initialize = init_haiku,
.Initialize = haiku_initialize,
.Terminate = haiku_terminate,
.CreateContext = haiku_create_context,
.DestroyContext = haiku_destroy_context,
@@ -321,4 +517,5 @@ const _EGLDriver _eglDriver = {
.CreatePbufferSurface = haiku_create_pbuffer_surface,
.DestroySurface = haiku_destroy_surface,
.SwapBuffers = haiku_swap_buffers,
.GetProcAddress = _glapi_get_proc_address,
};

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@@ -150,8 +150,9 @@ elif with_platform_haiku
'-D_EGL_BUILT_IN_DRIVER_HAIKU',
]
files_egl += files('drivers/haiku/egl_haiku.cpp')
link_for_egl += libgl
deps_for_egl += cpp.find_library('be')
incs_for_egl += [include_directories('../mapi', '../mesa', '../gallium/auxiliary', '../gallium/drivers', '../gallium/winsys', '../gallium/frontends/hgl', '../gallium/winsys/sw/hgl')]
link_for_egl += [libmesa, libgallium, libswhgl, libsthgl]
deps_for_egl += [cpp.find_library('be'), driver_swrast]
elif with_platform_windows
c_args_for_egl += [
'-DEGLAPI=', '-DPUBLIC='