stencil wrap works, either HW or SW (Ian Romanick)

This commit is contained in:
Daniel Borca
2004-09-27 07:23:20 +00:00
parent 8018f7104b
commit e60c9311da

View File

@@ -1855,15 +1855,12 @@ fxDDInitExtensions(GLcontext * ctx)
_mesa_enable_extension(ctx, "GL_EXT_shared_texture_palette");
_mesa_enable_extension(ctx, "GL_EXT_blend_func_separate");
_mesa_enable_extension(ctx, "GL_EXT_texture_env_add");
_mesa_enable_extension(ctx, "GL_EXT_stencil_wrap");
if (fxMesa->haveTwoTMUs) {
_mesa_enable_extension(ctx, "GL_ARB_multitexture");
}
if (fxMesa->haveHwStencil) {
_mesa_enable_extension( ctx, "GL_EXT_stencil_wrap" );
}
if (fxMesa->type >= GR_SSTTYPE_Voodoo4) {
_mesa_enable_extension(ctx, "GL_ARB_texture_compression");
_mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1");