radv: don't create dummy fs when compiling compute stage

Fixes: d1c9f30d7f "radv: add radv_create_shaders() helper"

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Timothy Arceri
2017-10-18 13:58:36 +11:00
parent e6b9abf294
commit e5e9e21e9f

View File

@@ -1600,7 +1600,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
(!modules[MESA_SHADER_GEOMETRY] || pipeline->gs_copy_shader)) (!modules[MESA_SHADER_GEOMETRY] || pipeline->gs_copy_shader))
return; return;
if (!modules[MESA_SHADER_FRAGMENT]) { if (!modules[MESA_SHADER_FRAGMENT] && !modules[MESA_SHADER_COMPUTE]) {
nir_builder fs_b; nir_builder fs_b;
nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL); nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL);
fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "noop_fs"); fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "noop_fs");