define M_PI if needed
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@@ -16,6 +16,10 @@
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#include "trackball.h"
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#include "trackball.h"
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#ifndef M_PI
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#define M_PI 3.14159265358979323846
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#endif
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#define DEG_TO_RAD(DEG) ((DEG) * M_PI / 180.0)
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#define DEG_TO_RAD(DEG) ((DEG) * M_PI / 180.0)
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#define TEXTURE_FILE "../images/reflect.rgb"
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#define TEXTURE_FILE "../images/reflect.rgb"
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@@ -26,6 +26,10 @@
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#include "ipc.h"
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#include "ipc.h"
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#ifndef M_PI
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#define M_PI 3.14159265358979323846
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#endif
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static int MyID = 0; /* 0 or 1 */
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static int MyID = 0; /* 0 or 1 */
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static int WindowID = 0;
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static int WindowID = 0;
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static GLXContext Context = 0;
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static GLXContext Context = 0;
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