progs/demos: call glutDestroyWindow() upon exit
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@@ -26,6 +26,8 @@
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/* Target engine speed: */
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const int RPM = 100.0;
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static int Win = 0;
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/**
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* Engine description.
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@@ -1154,6 +1156,7 @@ OptRotate(void)
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static void
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OptExit(void)
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{
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glutDestroyWindow(Win);
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exit(0);
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}
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@@ -1323,7 +1326,7 @@ main(int argc, char *argv[])
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glutInitWindowSize(WinWidth, WinHeight);
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glutInit(&argc, argv);
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glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
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glutCreateWindow("OpenGL Engine Demo");
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Win = glutCreateWindow("OpenGL Engine Demo");
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glewInit();
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glutReshapeFunc(Reshape);
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glutMouseFunc(Mouse);
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