fix some valgrind complaints
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@@ -45,7 +45,7 @@
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static int intelEmitIrqLocked( intelContextPtr intel )
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static int intelEmitIrqLocked( intelContextPtr intel )
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{
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{
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drmI830IrqEmit ie;
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drmI830IrqEmit ie;
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int ret, seq;
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int ret, seq = 0;
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assert(((*(int *)intel->driHwLock) & ~DRM_LOCK_CONT) ==
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assert(((*(int *)intel->driHwLock) & ~DRM_LOCK_CONT) ==
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(DRM_LOCK_HELD|intel->hHWContext));
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(DRM_LOCK_HELD|intel->hHWContext));
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@@ -398,7 +398,7 @@ void intelClear(GLcontext *ctx, GLbitfield mask, GLboolean all,
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void *intelAllocateAGP( intelContextPtr intel, GLsizei size )
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void *intelAllocateAGP( intelContextPtr intel, GLsizei size )
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{
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{
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int region_offset;
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int region_offset = 0;
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drmI830MemAlloc alloc;
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drmI830MemAlloc alloc;
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int ret;
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int ret;
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@@ -81,7 +81,7 @@ static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv)
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/* Allocate the private area */
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/* Allocate the private area */
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intelScreen = (intelScreenPrivate *)MALLOC(sizeof(intelScreenPrivate));
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intelScreen = (intelScreenPrivate *)CALLOC(sizeof(intelScreenPrivate));
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if (!intelScreen) {
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if (!intelScreen) {
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fprintf(stderr,"\nERROR! Allocating private area failed\n");
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fprintf(stderr,"\nERROR! Allocating private area failed\n");
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return GL_FALSE;
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return GL_FALSE;
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