glsl: Remove UBO reference lowering.
All UBO-supporting drivers now go through the NIR path, which does a better job of it. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8044>
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@@ -184,7 +184,6 @@ files_libglsl = files(
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'lower_vertex_id.cpp',
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'lower_output_reads.cpp',
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'lower_shared_reference.cpp',
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'lower_ubo_reference.cpp',
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'lower_xfb_varying.cpp',
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'opt_algebraic.cpp',
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'opt_array_splitting.cpp',
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