nir/glsl: Add another way of doing lower_imul64 for gen8+
On Gen 8 and 9, "mul" instruction supports 64 bit destination type. We can reduce our 64x64 int multiplication from 4 instructions to 3. Also instead of emitting two mul instructions, we can emit single mul instuction and extract low/high 32 bits from 64 bit result for [i/u]mulExtended v2: 1) Allow lower_mul_high64 to use new opcode (Jason Ekstrand) 2) Add lower_mul_2x32_64 flag (Matt Turner) 3) Remove associative property as bit size is different (Connor Abbott) v3: Fix indentation and variable naming convention (Jason Ekstrand) Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@@ -2118,6 +2118,7 @@ typedef enum {
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nir_lower_logic64 = (1 << 9),
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nir_lower_minmax64 = (1 << 10),
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nir_lower_shift64 = (1 << 11),
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nir_lower_imul_2x32_64 = (1 << 12),
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} nir_lower_int64_options;
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typedef enum {
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@@ -2259,6 +2260,9 @@ typedef struct nir_shader_compiler_options {
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*/
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bool use_interpolated_input_intrinsics;
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/* Lowers when 32x32->64 bit multiplication is not supported */
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bool lower_mul_2x32_64;
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unsigned max_unroll_iterations;
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nir_lower_int64_options lower_int64_options;
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